Ctrl+Alt+Enter pasted while Ctrl+Alt were still down, so the target app got
Ctrl+Alt+V; accepting now closes the panel and waits for the modifiers to be
released. Candidates are accepted on pointer press because the list is
redrawn as new candidates stream in, which swallowed clicks.
The typing gate identified the focused field by its bounds, so chat boxes
that grow while typing looked like a new field on every keystroke and were
reported as "not typing". Fields are now keyed by window, control type and
name, and a mouse click re-baselines the text instead. The decision log
includes both gate values.
The live-caption model selector moves to the caption section of the General
tab, next to the other caption settings.
The speech engine now keeps an auxiliary model next to the dictation model
and transcribes with whichever the request names, reloading it once if the
engine restarted. Settings > STT gains a live-caption model so captions can
run on large-v3-turbo while dictation keeps its own model. The runtime
minimum rises to 1.7.0 because older engines would silently ignore the
model choice.
Suggestion paging moves to Up/Down: the page follows the selection and the
last item waits while more candidates are being generated. The Left/Right
page shortcuts are removed; they did nothing until a page had filled and
clash with Intel's display-rotation hotkeys.
Replaces the fixed six-second batches with a streaming track per audio
source: the uncommitted audio is re-recognised every second and sent as a
partial with its agreed (stable) prefix, a short pause finalises the line,
and long unbroken speech is committed at Whisper segment boundaries. Idle
audio is trimmed so silence cannot produce invented sentences.
Finished lines are corrected by the local model against the previous lines
and replaced in place; edits that change too much are rejected. The
behaviour can be switched off in Settings.
Next-sentence suggestions now arrive one at a time up to twelve, shown three
per page with Ctrl+Alt+Up/Down to move, Left/Right to page, Enter to accept
and Esc to close; old default bindings migrate and the panel guide follows the
live bindings. The overlay is redesigned, stays put while candidates stream
and sits outside the input box when no caret is reported.
The personal phrase memory stops learning from terminals, code editors and
the coding-agent hub, ignores symbol-heavy lines and empty-field placeholders,
and prunes existing entries that break those rules.
Fixes suggestion keys starting dictation, installs stuck on a pre-1.5.0
speech engine without the focus endpoint, Ollama runner windows flashing
while typing, the speech engine starting twice, and cold-model timeouts.
Live captions can be dragged to a remembered position and show a waiting
notice until the first line arrives.
Bumps the product version to 1.6.0 (Android/iOS build 1060000).
Adds next-sentence suggestions while typing, weekly input insights and a
personal phrase memory to the desktop app, and fixes custom instructions so
they process the text instead of inserting the instruction's own wording.
Local model requests are now bounded and individually cancellable.
Bumps the product version to 1.5.0 (Android/iOS build 1050000), refreshes the
landing and web download links, and records the new INPUT feature rows and the
open verification gaps in the infrastructure map.
Running a custom instruction (translate, summarise, rewrite, explain code,
free prompt) inserted the instruction's own wording instead of the result.
Two faults stacked:
The instruction was passed as the text to process, leaving the system-prompt
argument empty. `BASE_SYSTEM_PROMPTS` has no `custom` key, so resolution fell
back to `refine` without saying so, and the model dutifully polished the
instruction it had been handed. The transcript never reached it.
And only `{{text}}` was substituted, which none of the five built-in
instructions use — they carry `{{targetLanguage}}`, `{{userPrompt}}`, or no
placeholder at all. The substitution was a no-op from the day it was written:
the presets landed ten hours before the code that expected them.
- Instruction prompts now go to the system-prompt argument and the transcript
to the text argument. Instructions that spell out `{{text}}` keep their old
meaning, so hand-written ones still work.
- `renderInstructionPrompt` resolves `{{text}}`, `{{userPrompt}}` and
`{{targetLanguage}}` in one place, and warns by name when a placeholder is
left standing rather than letting it reach the model.
- `resolveSystemPrompt` no longer drops silently to `refine` for `custom`.
- Voice shortcuts no longer die at the `defaultLLMAction === 'none'` gate; an
explicitly named instruction outranks the default. Without one, `none` still
passes the transcript through untouched.
- `translate` receives its target language instead of relying on a default two
call frames away. It is still always English — `AppConfig` has no key for it,
and neither `language` (UI locale) nor `sttLanguage` (source language) can
stand in. Choosing a target language needs a setting and is not in this fix.
- Chains ran instructions with placeholders intact; they share the same
resolution now.
- The command screen's pipeline bench called `llm.generate`, which preload does
not expose, so every run threw and the catch showed the input back as if it
had succeeded. It uses `llm.process` now, over the same path production
takes, and a failure reads as a failure.
Present since the feature shipped: the custom-instruction path has never
worked. Plain actions (refine, summarise, grammar, expand) were unaffected and
are now covered by tests so they stay that way.
Shortcuts gain several bindings per action, mouse buttons and a searchable
picker, and the stored shortcut schema changes shape, so this is a minor bump.
Existing shortcuts migrate on first launch.
Play release notes state that this release carries no mobile feature changes;
the work is desktop-only.
Shortcuts were defined in four places that drifted apart: per-action IPC channel
pairs, a hand-written VK table in the service, a second one in the renderer, and
three copies of the keycap styling. Adding an action meant editing all of them,
so two shortcuts stayed hardcoded in bootstrap and one had no settings entry at
all.
packages/core/src/keybinding.ts is now the single source for the binding type,
the selectable key catalog, the action catalog, normalization, validation,
conflict detection, display labels, search and deserialization. Main, preload
and renderer all read from it; nothing redefines keys or rules locally.
- Each action holds a list of bindings instead of one. AppConfig's four
*Shortcut fields collapse into a single keyBindings map, migrated on launch.
- Mouse buttons can be bound. Left click is refused, right/middle need a
modifier, side buttons are free. uiohook cannot swallow events, so the
original click still fires and the UI says so.
- Keys can be picked from a grouped dropdown with a search box, not only by
recording a keypress.
- HOTKEY's 14 channels become KEYBINDING's 9, taking the action as a parameter,
so actions no longer multiply channels. The history and command popups moved
out of bootstrap into ordinary actions.
- displayLabel is gone; labels derive from the binding and follow the app
language and platform.
Fixes found on the way:
- Double-press hands-free was unreachable: lookup returned only the first
matching action, and dictation shares its default binding.
- Reserved-combination checks compared joined key names, so a different modifier
order let Ctrl+C through.
- Disabling shortcuts released every global registration in the process,
including the popup ones, and never restored them.
- Enabling shortcuts after starting disabled left nothing registered.
- The dashboard stored the caption event payload instead of the state in it.
The download contract on both the web console and the landing site still
advertised 1.2.0, so the install button pointed at
D3RO-Voice-Setup-1.2.0-x64.exe, which the feed answers with 404 while 1.3.7
is live. Wire both contract files into version:sync so the installer version
and release date follow the version SSOT, and set them to the published 1.3.7.
💘 Generated with Crush
Assisted-by: Crush:deepseek-v4.1-flash
Popup pages loaded their scripts as classic <script src> tags, which the
renderer build never bundles, so an installed app rendered only the static
markup: the recording tip stayed at 0:00 with no wave bars and live captions
showed nothing.
- declare popup scripts as modules so the build emits them, and fail
packaging when a renderer page references an asset that was never produced
- hold popup IPC until the renderer has loaded and re-assert visibility on
every show, so a popup hidden once still appears next time
- surface popup renderer console and load failures in the main log
💘 Generated with Crush
Assisted-by: Crush:deepseek-v4.1-flash
Part checks counted bytes from the network stream while the joined archive
was hashed from disk, so a truncated write passed part verification and only
failed later as "런타임 아카이브 해시 불일치". Verify size and hash from the
written file, check the joined size before its hash, and retry a failed part
up to 3 times.
The Ollama setup guide still led with two retired models while the app already
defaults to the newer one, so a fresh setup would install a model the app does
not use. The guide now recommends the same model as the rest of the app and
lists current lightweight alternatives.
Installing the previous build left an app that could not update itself: the
packaging path used to guarantee the native module build does not create the
updater configuration file, so the update client had nothing to read.
That file is now written from the single feed source and its presence in the
packaged app is checked before anything is published, so an installer that
cannot update can no longer be released.
The released installer could not start: it carried a better-sqlite3 build for the
host Node runtime instead of Electron, so the app died immediately with a module
version mismatch when it opened its database.
Packaging now proves the Electron build of every runtime-sensitive native module
before an installer or archive exists, and installers are produced only from that
verified tree, so the mistake cannot pass silently. The release pipelines run the
same check.
The default local model also pointed at a retired model: a *.gguf name that
Ollama cannot serve, while the settings, onboarding, and guide screens
recommended an older model. All of them now use the model the service code
already preferred.
Auto-update could not work at all: the installer was 189 MB because it carried
the local speech engine and ffmpeg, and the download feed rejects uploads over
about 100 MiB, so update metadata could never be published.
The installer now leaves those components out and the app fetches them the first
time they are needed, verifying every part and the joined archive before
installing. The installer is 90.6 MiB, the update feed is published again, and
updates stay small because the engine is not re-sent on every release.
The fetch is visible and recoverable: the download runs with progress, a failed
install cleans up after itself, and Settings > STT shows the runtime status with
a manual download action for when the automatic one cannot run.
The manual install path still needed 7-Zip, which the target machine does not
have, so "installable without a certificate" was not yet true.
The channel now also publishes the app as byte-split zip parts, and the install
script joins them and extracts with the built-in Windows Expand-Archive after
verifying every part and the joined archive. Version 1.3.1 republishes the
channel from a single build, because a version's artifacts can only match one
build and published volumes are never overwritten.
Local dictation had never produced a transcript on an installed build. The
engine itself was healthy; every connection to it was broken.
Installed builds shipped no speech engine at all: the packaging config had no
entry for the faster-whisper sidecar and no pipeline step built one, so the app
always fell back to a system Python without the runtime. Development was broken
too, because the sidecar and SoX paths were resolved against the Vite output
directory instead of the app root, which also meant recording failed with a SoX
ENOENT. On hosts where localhost resolves only to IPv6, every local request was
refused outright, which silently disabled both local transcription and the local
LLM.
The sidecar is now built and bundled (including the Silero VAD data it needs),
gated by a packaging check that fails when the engine or its data is missing.
Paths are discovered from the app root and fail loudly when the engine is
absent. Local engine URLs are normalized to the IPv4 loopback, decoding is tuned
so repeated hallucinations cannot compound (the same transcript now takes about
a fifth of the time), the engine is warmed up at startup, and holding the hotkey
now shows the text forming live in the recording tip.
Version 1.1.0 was published on 2026-09-15, so its tag is closed. Every commit
since then, the update-feed rework, dictionary import and export, the extra
push transports, and entitlement gating, needs its own immutable version.
Product version, Android version code, iOS build number, and all package and
store surfaces move to 1.2.0 / 1020001, with Korean and English store notes for
the new version code. The download centers read that version and its release
date from one place instead of repeating them inline.
Team, meeting, memo, template, command, and dictionary screens drifted from
the server contract, and report submission could hang instead of confirming
to the user. The screens now use the server responses directly.
The retired Expo shell is removed; the React Native app is the mobile client.
Gradle-generated vector-icon drawables are ignored rather than committed.
Models, pipelines, users, subscriptions, usage, audit log, ads, and releases
still rendered placeholder or duplicated implementations from the earlier
admin split. They now read the live back-office API, share one sidebar and
console theme, and the license issuer dialog uses the rotated signing key.
The console could not create dictionary entries, and team pages showed a
static member list with no record of who changed what. Dictionary
management, a knowledge upload form, and a team activity feed are now
available, alongside a download center that links the published desktop
installer feed rather than repository-local paths that no deploy ships.
Red-team e2e coverage was added for the account and team flows touched here.
Desktop, web, mobile, and the API each decided locally what a tier could do,
so a plan change could unlock a feature on one surface and not another.
Entitlement checks now live in `@d3ro/core` and are exercised by tests.
The shared theme and design-system packages also gain the tokens the new
surfaces consume, and the api-client exposes the dictionary and team types
the clients now send.
Several desktop paths quietly substituted defaults or partial results: a
config write could fall back to a throwaway in-memory store, speech provider
errors were absorbed into empty transcriptions, and meeting exports built
file names from raw titles.
Writes now fail explicitly when the store is unavailable, provider and model
failures reach the UI as errors, and export names pass through one
sanitizer. Settings, license, ad, and support surfaces use the shared theme
tokens, unused hotkey helpers are gone, and the package gains strict
node/renderer typecheck configs plus red-team e2e scenarios for these flows.
When mediation had no programmatic fill, the banner and rewarded surfaces
collapsed to empty space. Direct house sponsors now serve their own copy and
click-through, with the same settlement accounting used by the mediated
network, and the mediation engine tests cover the added path.
Users could only rebuild their spoken-word dictionary entry by entry. Import
and export now round-trip the whole list, reporting duplicate and invalid
entries per row instead of failing the batch, so a dictionary survives a
reinstall or a move to another machine.
Desktop clients had two competing update sources: the runtime pointed at a
legacy GitLab registry while the Forgejo packages were filled in by
hardcoded, version-pinned scripts. Operators could not tell which feed was
authoritative, and no release could be reproduced from a tag.
Auto-update now reads a single canonical Forgejo registry feed, updated by
a version-agnostic publisher that runs from the tag on Forgejo, GitLab, and
GitHub CI alike. Channel, minimum supported version, forced install,
full-versus-delta thresholds, staged rollout, and a remote kill switch come
from one policy file the client fetches alongside the feed. Tag creation is
gated on a clean tree, matching version surfaces, and a changelog section.
Release packaging walked a working tree that still carried .NET build
output, Playwright run artifacts, and one-off browser automation scripts.
Those files are not source, could not be reproduced from the commit, and
made a clean-tree release gate impossible.
Build output and test run directories are now ignored and untracked, and
developer-only automation/scratch material moved under a single ignored
`scripts/local/` directory. A stale admin bundle that no HTML referenced
was dropped from the API server web root.
refactor-wave WS2가 AppConfig 인터페이스에 7키 추가 + as never 16건 제거했으나
CONFIG_DEFAULTS(ConfigService.ts) 기본값 누락 → 기존 사용자 config(0.1.x) 마이그레이션
시 configGet undefined → main 프로세스 .map() 크래시 (v0.2.0-alpha 앱 실행 불가).
수정: CONFIG_DEFAULTS에 7키 기본값 추가.
검증: dev 실행 — main 빌드 + electron start 정상 (수정 전엔 이 단계 크래시).
교훈: 배포 전 dev 실행 + 산물 e2e 필수. typecheck GREEN ≠ 런타임 안전.