The phone draws a meeting from its transcript segments before the edited
transcript, so desktop edits, auto-polish and diarization never showed there.
Every desktop transcript change now rebuilds the meeting's segments from its
[MM:SS] [speaker] lines and trims the rest; the line parser moves to
@d3ro/core/meeting-transcript and the meeting view uses it too.
Prompt edits of the four desktop presets that exist on the phone update the
server preset row (a reset restores its default; {{targetLanguage}} is sent
as English, the only target on both sides), and edits made on another desktop
come back. The free-prompt preset has no phone counterpart and stays local.
Knowledge documents travel as source-text chunks; each surface embeds them
with its own model, the server index is requested through embed-chunks, and
documents from the phone are stored without a file and indexed from their
chunks. Chunk text is now kept when local embedding fails, so reindexing no
longer needs the original file.
Recordings upload to the mobile storage contract (audio bucket under the
user's folder plus an audio_files row, 50 MiB cap, a Settings > Cloud
toggle) and are removed with their record. The history card gains a play
button that uses the local file or, for phone recordings, a signed URL.
Language (ko/en), system/light/dark theme, auto-polish and the active user
command follow the phone's user_settings with its revision rule; changes that
arrive from the phone reach the open window.
Rewrites the desktop mirror as services/sync/SyncEngine: a persistent
outbox, per-account server-clock keyset cursors with paging, pulls that never
overwrite unsent local edits, deletions both ways through sync_tombstones and
per-row failure isolation. It now covers history titles and favorites,
dictionary, every meeting's memos and documents, memo tags, user commands and
dictation/meeting templates, and registers the desktop as a device that the
phone can disconnect.
Fixes shipped defects: the first pull after sign-in fetched nothing, only
the first meeting's children were pushed, team meetings leaked into the
personal database and lost team_id on re-push, and Realtime never connected
because Electron's Node 20 has no global WebSocket (ws is now the transport).
Anonymous local-mode records are imported into the first account that signs
in. The settings sync section is translated and shows pending/rejected
changes; synced screens reload on app:dataChanged.
Stripe is not used. Keeping its checkout, portal and webhook paths meant a
second payment provider, a second return-URL format and dead UI.
- Delete the stripe-checkout, stripe-portal and stripe-webhook functions and
their config; billing-catalog serves Payple prices only, and the web parser
rejects a catalog that still mixes in Stripe prices.
- Web: drop the Stripe checkout/portal buttons, provider toggle and return
notices; billing shows Payple only. Past rows with provider='stripe' are
still displayed ("Stripe (종료)") with a support contact instead of a portal.
- Desktop: delete the Stripe checkout modal, payment IPC channels, preload
namespace and their types; "Remove ads with Pro" opens the web billing page
via license.openBilling. Support/refund copy names Payple.
- billingUrl() loses the Stripe-only success/canceled result option; the
Deno contract is regenerated.
- Migrations and the DB's accepted provider values are untouched (history).
- Docs and the backlog record the removal (MON-04, EXT-STRIPE-01, GAP-BILL-03).
Verified: typecheck (desktop/web/admin/api-client/mobile), contract:check,
deno check all functions, deno test 80/80, desktop 1478/1480 on the Electron
runtime (2 known environment failures), web and admin builds, release
metadata and mobile boundary self-tests, eslint on changed files.
The caption model selector now sits directly under the dictation model in
the STT tab's Local Whisper card, where people look for it, and stays in the
General tab's caption section as well; both use one shared component. The
first selector is renamed to 'Dictation model' so the two are told apart.
Ctrl+Alt+Enter pasted while Ctrl+Alt were still down, so the target app got
Ctrl+Alt+V; accepting now closes the panel and waits for the modifiers to be
released. Candidates are accepted on pointer press because the list is
redrawn as new candidates stream in, which swallowed clicks.
The typing gate identified the focused field by its bounds, so chat boxes
that grow while typing looked like a new field on every keystroke and were
reported as "not typing". Fields are now keyed by window, control type and
name, and a mouse click re-baselines the text instead. The decision log
includes both gate values.
The live-caption model selector moves to the caption section of the General
tab, next to the other caption settings.
The speech engine now keeps an auxiliary model next to the dictation model
and transcribes with whichever the request names, reloading it once if the
engine restarted. Settings > STT gains a live-caption model so captions can
run on large-v3-turbo while dictation keeps its own model. The runtime
minimum rises to 1.7.0 because older engines would silently ignore the
model choice.
Suggestion paging moves to Up/Down: the page follows the selection and the
last item waits while more candidates are being generated. The Left/Right
page shortcuts are removed; they did nothing until a page had filled and
clash with Intel's display-rotation hotkeys.
Replaces the fixed six-second batches with a streaming track per audio
source: the uncommitted audio is re-recognised every second and sent as a
partial with its agreed (stable) prefix, a short pause finalises the line,
and long unbroken speech is committed at Whisper segment boundaries. Idle
audio is trimmed so silence cannot produce invented sentences.
Finished lines are corrected by the local model against the previous lines
and replaced in place; edits that change too much are rejected. The
behaviour can be switched off in Settings.
Next-sentence suggestions now arrive one at a time up to twelve, shown three
per page with Ctrl+Alt+Up/Down to move, Left/Right to page, Enter to accept
and Esc to close; old default bindings migrate and the panel guide follows the
live bindings. The overlay is redesigned, stays put while candidates stream
and sits outside the input box when no caret is reported.
The personal phrase memory stops learning from terminals, code editors and
the coding-agent hub, ignores symbol-heavy lines and empty-field placeholders,
and prunes existing entries that break those rules.
Fixes suggestion keys starting dictation, installs stuck on a pre-1.5.0
speech engine without the focus endpoint, Ollama runner windows flashing
while typing, the speech engine starting twice, and cold-model timeouts.
Live captions can be dragged to a remembered position and show a waiting
notice until the first line arrives.
Bumps the product version to 1.6.0 (Android/iOS build 1060000).
Adds next-sentence suggestions while typing, weekly input insights and a
personal phrase memory to the desktop app, and fixes custom instructions so
they process the text instead of inserting the instruction's own wording.
Local model requests are now bounded and individually cancellable.
Bumps the product version to 1.5.0 (Android/iOS build 1050000), refreshes the
landing and web download links, and records the new INPUT feature rows and the
open verification gaps in the infrastructure map.
Running a custom instruction (translate, summarise, rewrite, explain code,
free prompt) inserted the instruction's own wording instead of the result.
Two faults stacked:
The instruction was passed as the text to process, leaving the system-prompt
argument empty. `BASE_SYSTEM_PROMPTS` has no `custom` key, so resolution fell
back to `refine` without saying so, and the model dutifully polished the
instruction it had been handed. The transcript never reached it.
And only `{{text}}` was substituted, which none of the five built-in
instructions use — they carry `{{targetLanguage}}`, `{{userPrompt}}`, or no
placeholder at all. The substitution was a no-op from the day it was written:
the presets landed ten hours before the code that expected them.
- Instruction prompts now go to the system-prompt argument and the transcript
to the text argument. Instructions that spell out `{{text}}` keep their old
meaning, so hand-written ones still work.
- `renderInstructionPrompt` resolves `{{text}}`, `{{userPrompt}}` and
`{{targetLanguage}}` in one place, and warns by name when a placeholder is
left standing rather than letting it reach the model.
- `resolveSystemPrompt` no longer drops silently to `refine` for `custom`.
- Voice shortcuts no longer die at the `defaultLLMAction === 'none'` gate; an
explicitly named instruction outranks the default. Without one, `none` still
passes the transcript through untouched.
- `translate` receives its target language instead of relying on a default two
call frames away. It is still always English — `AppConfig` has no key for it,
and neither `language` (UI locale) nor `sttLanguage` (source language) can
stand in. Choosing a target language needs a setting and is not in this fix.
- Chains ran instructions with placeholders intact; they share the same
resolution now.
- The command screen's pipeline bench called `llm.generate`, which preload does
not expose, so every run threw and the catch showed the input back as if it
had succeeded. It uses `llm.process` now, over the same path production
takes, and a failure reads as a failure.
Present since the feature shipped: the custom-instruction path has never
worked. Plain actions (refine, summarise, grammar, expand) were unaffected and
are now covered by tests so they stay that way.
Shortcuts were defined in four places that drifted apart: per-action IPC channel
pairs, a hand-written VK table in the service, a second one in the renderer, and
three copies of the keycap styling. Adding an action meant editing all of them,
so two shortcuts stayed hardcoded in bootstrap and one had no settings entry at
all.
packages/core/src/keybinding.ts is now the single source for the binding type,
the selectable key catalog, the action catalog, normalization, validation,
conflict detection, display labels, search and deserialization. Main, preload
and renderer all read from it; nothing redefines keys or rules locally.
- Each action holds a list of bindings instead of one. AppConfig's four
*Shortcut fields collapse into a single keyBindings map, migrated on launch.
- Mouse buttons can be bound. Left click is refused, right/middle need a
modifier, side buttons are free. uiohook cannot swallow events, so the
original click still fires and the UI says so.
- Keys can be picked from a grouped dropdown with a search box, not only by
recording a keypress.
- HOTKEY's 14 channels become KEYBINDING's 9, taking the action as a parameter,
so actions no longer multiply channels. The history and command popups moved
out of bootstrap into ordinary actions.
- displayLabel is gone; labels derive from the binding and follow the app
language and platform.
Fixes found on the way:
- Double-press hands-free was unreachable: lookup returned only the first
matching action, and dictation shares its default binding.
- Reserved-combination checks compared joined key names, so a different modifier
order let Ctrl+C through.
- Disabling shortcuts released every global registration in the process,
including the popup ones, and never restored them.
- Enabling shortcuts after starting disabled left nothing registered.
- The dashboard stored the caption event payload instead of the state in it.
Popup pages loaded their scripts as classic <script src> tags, which the
renderer build never bundles, so an installed app rendered only the static
markup: the recording tip stayed at 0:00 with no wave bars and live captions
showed nothing.
- declare popup scripts as modules so the build emits them, and fail
packaging when a renderer page references an asset that was never produced
- hold popup IPC until the renderer has loaded and re-assert visibility on
every show, so a popup hidden once still appears next time
- surface popup renderer console and load failures in the main log
💘 Generated with Crush
Assisted-by: Crush:deepseek-v4.1-flash
The Ollama setup guide still led with two retired models while the app already
defaults to the newer one, so a fresh setup would install a model the app does
not use. The guide now recommends the same model as the rest of the app and
lists current lightweight alternatives.
The released installer could not start: it carried a better-sqlite3 build for the
host Node runtime instead of Electron, so the app died immediately with a module
version mismatch when it opened its database.
Packaging now proves the Electron build of every runtime-sensitive native module
before an installer or archive exists, and installers are produced only from that
verified tree, so the mistake cannot pass silently. The release pipelines run the
same check.
The default local model also pointed at a retired model: a *.gguf name that
Ollama cannot serve, while the settings, onboarding, and guide screens
recommended an older model. All of them now use the model the service code
already preferred.
Auto-update could not work at all: the installer was 189 MB because it carried
the local speech engine and ffmpeg, and the download feed rejects uploads over
about 100 MiB, so update metadata could never be published.
The installer now leaves those components out and the app fetches them the first
time they are needed, verifying every part and the joined archive before
installing. The installer is 90.6 MiB, the update feed is published again, and
updates stay small because the engine is not re-sent on every release.
The fetch is visible and recoverable: the download runs with progress, a failed
install cleans up after itself, and Settings > STT shows the runtime status with
a manual download action for when the automatic one cannot run.
Several desktop paths quietly substituted defaults or partial results: a
config write could fall back to a throwaway in-memory store, speech provider
errors were absorbed into empty transcriptions, and meeting exports built
file names from raw titles.
Writes now fail explicitly when the store is unavailable, provider and model
failures reach the UI as errors, and export names pass through one
sanitizer. Settings, license, ad, and support surfaces use the shared theme
tokens, unused hotkey helpers are gone, and the package gains strict
node/renderer typecheck configs plus red-team e2e scenarios for these flows.
When mediation had no programmatic fill, the banner and rewarded surfaces
collapsed to empty space. Direct house sponsors now serve their own copy and
click-through, with the same settlement accounting used by the mediated
network, and the mediation engine tests cover the added path.
Users could only rebuild their spoken-word dictionary entry by entry. Import
and export now round-trip the whole list, reporting duplicate and invalid
entries per row instead of failing the batch, so a dictionary survives a
reinstall or a move to another machine.
동기 부여된 모션만 — 히어로(maxTilt 8) + 4개 스탯 타일(maxTilt 6). 나머지 데이터 밀집/드롭존/리스트 섹션은 MetalCard 유지 (틸트 = unmotivated slop 회피).
Co-Authored-By: Claude <noreply@anthropic.com>
- press가 STT 초기화를 await하며 action queue 점유 → release 수십 초 지연·
유령 세션 반복 버그 수정 (initSTT fire-and-forget)
- 프리플라이트: STT 모델 미설치 시 즉시 에러 + 메인 UI 경고 + 온보딩 오픈
- 사이드카: 기동 중 프로세스 사망 시 30초 대기 없이 즉시 실패,
restartCount 리셋, error 리스너 부재 미처리 예외 방지
- 실시간 부분 전사: 1.5s 간격 interim → RecordingTip에 말하는 내용 미리보기
- Ollama 미가용 후처리 스킵 시 warning 배너, voice:error 브로드캐스트 신설
- 앱 아이콘: icon.svg 마스터(d3ro 브랜드 — 메탈 섀시+오렌지 웨이브) → png/ico
생성 스크립트(generate-icons.mjs, sharp) + electron-builder win/mac 연결
- 트레이: createEmpty() 빈 아이콘 → 실제 앱 아이콘 (getAppIconPath)
- 마이크 테스트: 초기 무음 level:0을 종료로 오인하던 조기 종료 버그 —
AUDIO.TEST_LEVEL에 done 플래그 신설(SSOT), STOP 버튼이 실제 캡처 중지,
testDevice 실패 시 상태 롤백
- verifying/manifest 상태(바이트 진행률 없음)에서 인디터미넌트 바 + 친화적 문구
— 9.6GB 검증 ~2분간 멈춘 것처럼 보이던 문제 해소
- OnboardingModal 중복 실행 가드 (runningRef)
- LocalLLMService.pullModel: 동일 모델 동시 pull은 기존 promise 합류
- LocalSTTService.downloadModel: /download 409는 실패가 아닌 기존 진행 합류
- LicenseTab/LicenseModal: LemonSqueezy 키 입력 삭제, Payple 구독 UI로 전환
- useLicenseState 훅: 라이선스+클라우드 인증 공용 상태 관리 추출
- PREMIUM_MODEL_LIMITS: 3곳 중복 → @d3ro/core/constants 단일 소스
- i18n: LemonSqueezy 전용 키 18개 삭제, 구독 관련 키 13개 추가 (12 locale)
- DashboardPage: dashboard.model* → license.model* 키 통일
- VoiceConversationPage: Snackbar + Alert(severity=warning filled) 하단 중앙
배너 추가, onError 콜백에서 setErrorBanner. formatErrorMessage 헬퍼 —
phase=stt + 'no speech' → i18n conversation.error.noSpeech, 그 외 →
phaseLabel: rawMessage.
- VoiceModeService._transcribe: minBytes 가드(0.5s @ 16kHz 16bit mono =
16000B) + 빈 result.text 가드. 양쪽 모두 _handleError(STTAudioTooShort /
STTNoAudioData, 'No speech detected...')로 recording-tip popup error
상태 3초 표시 재사용. 기존에는 빈 전사가 조용히 session completed +
빈 history entry 생성되던 경로 차단.
- VoiceModeService._errorHideTimer 필드: _handleError의 setTimeout(hide, 3000)
핸들 보관, _startSession 초기화 블록과 dispose()에서 clearTimeout. 다음
세션 시작 후에도 이전 에러 타이머가 살아 진행 중인 recording tip을 ~2초
지점에 숨기던 잠재 버그 수정 (실측 재현 및 해소 확인).
- i18n ko/en: conversation.error.phase.{stt,llm,tts} + conversation.error.noSpeech
4개 키 추가.
listening 상태에서 풀 몰입 계측기 모드로 전환되는 VoiceRecordingPanel 추가.
recording-tip 팝업의 9바 cos-분포 waveform(BAR_COUNT=9, SMOOTHING=0.5,
RANDOM_FACTOR=0.35, 100ms)을 React로 포팅해 REC LED + elapsed 타이머 +
"SPEAK NOW" 힌트까지 구성. thinking/speaking 상태에서는 메시지 리스트로
복귀해 대화 맥락 유지 + 점 3개 typing indicator 버블 추가.
VoiceConversationService에 AudioCaptureService audio-level forwarding과
사운드 훅 4개(recording-start / recording-stop / chime / error)를 삽입.
chime은 recording-stop.wav 재사용(SoundEffectService SoundName 확장).
VOICE_CONVERSATION.AUDIO_LEVEL 채널 신설 + preload onAudioLevel API.
U8 Bug 13 동반 해소: finishListening에서 minBytes 미달 또는 VAD 무음 판정으로
빈 텍스트가 나오는 경우 조용히 listening으로 복귀하던 것을 _emitError('stt')로
사용자 피드백(에러 사운드 + 에러 이벤트)을 노출하도록 수정. 사용자가 "⏹ 눌러도
반응 없음"으로 오해하던 증상 해소.
Bug 10 fix(MeetingModePage 인라인 가드)를 isImeComposingEvent helper로 추출하고,
한글 위험도 있는 나머지 7개 Enter 핸들러에 일괄 적용. 총 8곳이 이제 동일 helper 경유.
신규:
- apps/desktop/src/renderer/utils/keyboard.ts — isImeComposingEvent(e)
JSDoc에 Bug 10 원리(Chromium이 IME 조합 중 Enter를 2번 발화) + 권장 사용 패턴 포함
적용 8곳:
- pages/MeetingModePage.tsx:164 회의 메모 (기존 인라인 가드 4줄 교체)
- pages/KnowledgeBasePage.tsx:84 RAG 쿼리
- pages/VoiceConversationPage.tsx:113 텍스트 채팅
- pages/CommandsPage.tsx:336 키워드 추가 (Enter+Esc)
- components/meeting/MeetingChatPanel.tsx:111 미팅 챗
- components/meeting/EditableSegment.tsx:70 전사 세그먼트 편집 (Enter+Esc)
- components/meeting/MeetingDetailTabs.tsx:242 미팅 타이틀 (인라인 arrow → 블록)
- components/shared/HistoryEntryCard.tsx:64 태그 추가 (Enter+Esc)
/simplify 패스 품질 리뷰:
- Phase 3.3 CloudSyncService.pushOne 훅 8곳은 이미 fire-and-forget 1줄로 일관.
내부 try-catch가 에러 삼켜 로컬 write 차단 금지 철학 준수 → 수정 없음, 현 상태가 최적.
검증:
- desktop tsc --noEmit EXIT=0
- Vite HMR로 dev 프로세스 자동 반영 (재기동 없음)
- 한글 Enter 시연은 사용자 실측 대기 (VoiceConversationPage / MeetingDetailTabs 대표 2곳)
Phase 5 Part 3에서 남겨둔 U2(Fix 1 직접 시연 미수행)를 해소하고,
실증 중 발견한 한글 IME Enter 중복 addMemo 버그(Bug 10)를 같이 픽스.
## Bug 10 — 한글 IME Enter 중복 addMemo
- 증상: 실증 녹음 중 한글 메모 "메모 기능이 잘 작동하는지 봅니다"가
2ms 간격으로 2번 저장 (로그 21:47:57.410/.412, UUID c7f0db45 + a6e442cc).
5개 메모 중 이 하나만 중복 — 조합이 아직 확정 안 된 상태에서 Enter를
친 메모에서만 발생.
- 원인: 한글 IME 조합 중 Enter → Chromium이 keydown 2번 발화
((1) IME 조합 확정 isComposing=true/keyCode=229,
(2) 실제 Enter 액션). MeetingModePage.tsx:164-174의 handleMemoKeyDown이
e.key === 'Enter' && !e.shiftKey만 검사하고 isComposing을 무시해
두 이벤트에서 모두 handleAddMemo() 발화 → IPC 2회 → addMemo() 2회.
- 수정: MeetingModePage.tsx:168에 이중 가드 추가.
isComposing은 모던 표준, keyCode === 229는 조합 확정 시점에
isComposing이 false로 내려가면서 keyCode만 229로 주는 Chromium
엣지 케이스 호환.
- 검증: Vite HMR로 즉시 반영 후 재시연 녹음(78421e75)에서 한글 메모
5건 연속 → 전원 1:1 매핑, 중복 0.
## Fix 1 (Phase 3.3 startRecording pre-push) 직접 실증
재시연 녹음 78421e75 (21:51:24~21:51:50, 약 26초) 로그 타임라인:
21:51:24.937 pushOne meetings/78421e75 ok <- Fix 1 pre-push (676ms)
21:51:30.499 pushOne meeting_memos/4ed7e59a ok <- addMemo #1 (113ms)
21:51:32.202 pushOne meeting_memos/de011c15 ok <- addMemo #2 (78ms)
21:51:35.893 pushOne meeting_memos/3184fe5e ok <- addMemo #3 (66ms)
21:51:38.263 pushOne meeting_memos/00f041ef ok <- addMemo #4 (82ms)
21:51:40.740 pushOne meeting_memos/0808c4d2 ok <- addMemo #5 (64ms)
21:51:50.681 pushOne meetings/78421e75 ok <- _runPostProcessing (108ms)
21:51:50.709 pushOne history/70388090 ok <- CaptionService→History
meetings/78421e75가 녹음 시작 + 종료 두 번 push된 것이
Fix 1의 직접 증거 — 부모 row가 메모 push 시점에 이미 Supabase에
존재했기 때문에 메모 5건이 RLS/FK 차단 없이 통과. Bug 7 재현 방지 확인.
## 잠재 IME 버그 7곳
동일 패턴의 Enter 핸들러 7곳에 가드 없음 (KnowledgeBasePage:85,
VoiceConversationPage:114, MeetingChatPanel:113, EditableSegment:72,
MeetingDetailTabs:242, HistoryEntryCard:65, CommandsPage:337).
다음 세션 /simplify 패스에서 일괄 처리 예정.
## 검증
- desktop tsc --noEmit EXIT=0
- Meeting 녹음 2회차 실증 통과
memory/project_status.md SaaS [11] 섹션 추가.
빅뱅 Phase 5 실증 중 발견한 3개 버그 해결:
1. implicit flow 응답 무시:
- supabase-js가 persistSession:false 일 때 PKCE code_verifier 저장 못해
implicit flow로 fallback, fragment(#access_token=...&refresh_token=...)로
토큰 전달. handleDeepLink는 ?code=만 파싱하고 있어 무시됨.
- handleDeepLink에 fragment parser 추가 (access_token + refresh_token)
- CloudSyncService.handleAuthTokens() 신규 — setSession() 후
기존 _onAuthenticated SSOT로 수렴
- 에러 query/fragment(error, error_description) 상세 로깅
- 토큰 값은 로그에 안 찍히도록 (query=yes/no, fragment=yes/no 만)
2. Supabase RLS 무한 재귀:
- team_members_read_same_team 정책이 자기 테이블 재조회 →
Postgres RLS 엔진 무한 재귀 탐지 에러
- meetings / meeting_memos / meeting_documents / team_invites 정책이
team_members 서브쿼리 경유해서 전부 같이 터짐 + Realtime TIMED_OUT
- migration 20260411000001: SECURITY DEFINER 함수 2개
(user_team_ids, user_admin_team_ids) 신규 — Supabase 권장 패턴
- 영향 정책: team_members(4) + meetings(2) + meeting_memos(1) +
meeting_documents(2) + team_invites(1) 전부 함수 기반으로 재작성
- supabase db push 완료
3. LoginScreen stale 번들:
- Phase 1.5에서 import 제거했는데도 vite HMR/cache 어딘가에서
stale state 유지해서 렌더러에 계속 뜸
- LoginScreen.tsx 파일 자체 삭제 (vite 컴파일 대상 제거)
로그인 성공 확인: yunchan8804@gmail.com 으로 Google OAuth 완주 →
users/7da3dd02-9f2f-4ee9-a9b3-1c2c24875a93/d3ro.db 생성 → Initial sync 시작.
Phase 3 재정의: Supabase = source of truth 방향 철회.
로컬 entry point 철학 하에 "로컬이 SoT, 클라우드는 로그인 시 mirror"로 확정.
CloudSyncService._initialSync():
- _onAuthenticated 끝에 fire-and-forget 호출
- pushAll → pullAll 순차 실행
- signin: 익명 로컬 데이터를 사용자 계정으로 업로드
- restore: 다른 기기 변경 반영
- 실패 시 warn만, 수동 Sync 버튼으로 재시도 가능
types.ts:
- FeatureAccess.reason: 'login_required' 추가
- UpgradePromptEvent.reason: 'login_required' 추가
LicenseService:
- consumeQuota(): login_required 케이스 — promptUpgrade + D3ROError(TierRequired)
- promptUpgrade(): login_required 시 requiredTier='free'
(로그인만 하면 free로 바로 사용 가능)
- quota_exceeded 시 현재 tier 상위로 승격 제안
UpgradePromptModal:
- isLoginRequired 분기 — title/desc 교체
- Primary button: "로그인하기" → d3ro:open-settings event (tab=cloud)
i18n ko/en:
- license.loginRequired.title/desc/signIn 추가