Running a custom instruction (translate, summarise, rewrite, explain code,
free prompt) inserted the instruction's own wording instead of the result.
Two faults stacked:
The instruction was passed as the text to process, leaving the system-prompt
argument empty. `BASE_SYSTEM_PROMPTS` has no `custom` key, so resolution fell
back to `refine` without saying so, and the model dutifully polished the
instruction it had been handed. The transcript never reached it.
And only `{{text}}` was substituted, which none of the five built-in
instructions use — they carry `{{targetLanguage}}`, `{{userPrompt}}`, or no
placeholder at all. The substitution was a no-op from the day it was written:
the presets landed ten hours before the code that expected them.
- Instruction prompts now go to the system-prompt argument and the transcript
to the text argument. Instructions that spell out `{{text}}` keep their old
meaning, so hand-written ones still work.
- `renderInstructionPrompt` resolves `{{text}}`, `{{userPrompt}}` and
`{{targetLanguage}}` in one place, and warns by name when a placeholder is
left standing rather than letting it reach the model.
- `resolveSystemPrompt` no longer drops silently to `refine` for `custom`.
- Voice shortcuts no longer die at the `defaultLLMAction === 'none'` gate; an
explicitly named instruction outranks the default. Without one, `none` still
passes the transcript through untouched.
- `translate` receives its target language instead of relying on a default two
call frames away. It is still always English — `AppConfig` has no key for it,
and neither `language` (UI locale) nor `sttLanguage` (source language) can
stand in. Choosing a target language needs a setting and is not in this fix.
- Chains ran instructions with placeholders intact; they share the same
resolution now.
- The command screen's pipeline bench called `llm.generate`, which preload does
not expose, so every run threw and the catch showed the input back as if it
had succeeded. It uses `llm.process` now, over the same path production
takes, and a failure reads as a failure.
Present since the feature shipped: the custom-instruction path has never
worked. Plain actions (refine, summarise, grammar, expand) were unaffected and
are now covered by tests so they stay that way.
Shortcuts were defined in four places that drifted apart: per-action IPC channel
pairs, a hand-written VK table in the service, a second one in the renderer, and
three copies of the keycap styling. Adding an action meant editing all of them,
so two shortcuts stayed hardcoded in bootstrap and one had no settings entry at
all.
packages/core/src/keybinding.ts is now the single source for the binding type,
the selectable key catalog, the action catalog, normalization, validation,
conflict detection, display labels, search and deserialization. Main, preload
and renderer all read from it; nothing redefines keys or rules locally.
- Each action holds a list of bindings instead of one. AppConfig's four
*Shortcut fields collapse into a single keyBindings map, migrated on launch.
- Mouse buttons can be bound. Left click is refused, right/middle need a
modifier, side buttons are free. uiohook cannot swallow events, so the
original click still fires and the UI says so.
- Keys can be picked from a grouped dropdown with a search box, not only by
recording a keypress.
- HOTKEY's 14 channels become KEYBINDING's 9, taking the action as a parameter,
so actions no longer multiply channels. The history and command popups moved
out of bootstrap into ordinary actions.
- displayLabel is gone; labels derive from the binding and follow the app
language and platform.
Fixes found on the way:
- Double-press hands-free was unreachable: lookup returned only the first
matching action, and dictation shares its default binding.
- Reserved-combination checks compared joined key names, so a different modifier
order let Ctrl+C through.
- Disabling shortcuts released every global registration in the process,
including the popup ones, and never restored them.
- Enabling shortcuts after starting disabled left nothing registered.
- The dashboard stored the caption event payload instead of the state in it.
d3ro.chanpaca.net answered an empty Cloudflare 404 because the account had no
Pages project for the landing site, and attaching the custom domain still needs
a DNS CNAME that the local Cloudflare credentials cannot create. Add a small
Workers route bridge that serves the Pages deployment on that hostname so the
domain works now and keeps following Pages deploys, and record the cleanup
left to do.
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The download contract on both the web console and the landing site still
advertised 1.2.0, so the install button pointed at
D3RO-Voice-Setup-1.2.0-x64.exe, which the feed answers with 404 while 1.3.7
is live. Wire both contract files into version:sync so the installer version
and release date follow the version SSOT, and set them to the published 1.3.7.
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The overlay fix shipped as 1.3.7 through the local updater publisher, so the
map now carries the published version, the per-channel evidence, and the
correction that 1.3.2-1.3.7 are live on the feed even though the CI signing
gate still blocks tag-driven publication.
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Popup pages loaded their scripts as classic <script src> tags, which the
renderer build never bundles, so an installed app rendered only the static
markup: the recording tip stayed at 0:00 with no wave bars and live captions
showed nothing.
- declare popup scripts as modules so the build emits them, and fail
packaging when a renderer page references an asset that was never produced
- hold popup IPC until the renderer has loaded and re-assert visibility on
every show, so a popup hidden once still appears next time
- surface popup renderer console and load failures in the main log
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Installers could not be published at all: the signing certificate does not
exist yet, and the release pipelines stop at their signing guard. Users had no
way to install a fixed build, so the product was effectively stuck behind a
certificate that takes weeks to obtain.
There is also a second, independent blocker: the download feed sits behind
Cloudflare, which rejects any upload body over about 100 MiB, and the app with
its speech engine exceeds that even when signed.
A portable channel now publishes what can actually be delivered today: the app
compressed into 95 MiB 7z volumes (162 MiB total instead of 243 MiB), a Scoop
bucket for a normal install and uninstall experience, and a verifiable manual
installer script. It is deliberately separate from the auto-update feed, needs
no certificate, and refuses to overwrite an already published version.
Local dictation had never produced a transcript on an installed build. The
engine itself was healthy; every connection to it was broken.
Installed builds shipped no speech engine at all: the packaging config had no
entry for the faster-whisper sidecar and no pipeline step built one, so the app
always fell back to a system Python without the runtime. Development was broken
too, because the sidecar and SoX paths were resolved against the Vite output
directory instead of the app root, which also meant recording failed with a SoX
ENOENT. On hosts where localhost resolves only to IPv6, every local request was
refused outright, which silently disabled both local transcription and the local
LLM.
The sidecar is now built and bundled (including the Silero VAD data it needs),
gated by a packaging check that fails when the engine or its data is missing.
Paths are discovered from the app root and fail loudly when the engine is
absent. Local engine URLs are normalized to the IPv4 loopback, decoding is tuned
so repeated hallucinations cannot compound (the same transcript now takes about
a fifth of the time), the engine is warmed up at startup, and holding the hotkey
now shows the text forming live in the recording tip.
The changelog still described unreleased work under 1.1.0, which was already
published with its own notes. Those notes are restored verbatim for history,
and the new work has its own 1.2.0 section that the feed publisher will turn
into release notes.
The release guide, infrastructure map, and mobile SSOT now carry the 1.2.0
identity, state that installer binaries are distributed through the feed and
never committed, and record that the published 1.1.0 installer is unsigned and
is being superseded rather than rewritten. Backlog entries cover the remaining
external signing and token secrets.
Release notes for 1.1.0 were split between an Unreleased section and the
version section, so the published notes would have omitted the update-feed
and desktop changes. Everything shipping in this version now sits under one
`## [1.1.0]` heading.
`docs/map/` becomes the entry point for what infrastructure exists per
platform and how far each feature is developed, with a documented update
protocol so feature work and this map do not drift apart again. The release
guide now states that installer binaries live in the update feed rather than
the repository.