Part checks counted bytes from the network stream while the joined archive
was hashed from disk, so a truncated write passed part verification and only
failed later as "런타임 아카이브 해시 불일치". Verify size and hash from the
written file, check the joined size before its hash, and retry a failed part
up to 3 times.
The Ollama setup guide still led with two retired models while the app already
defaults to the newer one, so a fresh setup would install a model the app does
not use. The guide now recommends the same model as the rest of the app and
lists current lightweight alternatives.
Installing the previous build left an app that could not update itself: the
packaging path used to guarantee the native module build does not create the
updater configuration file, so the update client had nothing to read.
That file is now written from the single feed source and its presence in the
packaged app is checked before anything is published, so an installer that
cannot update can no longer be released.
The released installer could not start: it carried a better-sqlite3 build for the
host Node runtime instead of Electron, so the app died immediately with a module
version mismatch when it opened its database.
Packaging now proves the Electron build of every runtime-sensitive native module
before an installer or archive exists, and installers are produced only from that
verified tree, so the mistake cannot pass silently. The release pipelines run the
same check.
The default local model also pointed at a retired model: a *.gguf name that
Ollama cannot serve, while the settings, onboarding, and guide screens
recommended an older model. All of them now use the model the service code
already preferred.
Auto-update could not work at all: the installer was 189 MB because it carried
the local speech engine and ffmpeg, and the download feed rejects uploads over
about 100 MiB, so update metadata could never be published.
The installer now leaves those components out and the app fetches them the first
time they are needed, verifying every part and the joined archive before
installing. The installer is 90.6 MiB, the update feed is published again, and
updates stay small because the engine is not re-sent on every release.
The fetch is visible and recoverable: the download runs with progress, a failed
install cleans up after itself, and Settings > STT shows the runtime status with
a manual download action for when the automatic one cannot run.
The manual install path still needed 7-Zip, which the target machine does not
have, so "installable without a certificate" was not yet true.
The channel now also publishes the app as byte-split zip parts, and the install
script joins them and extracts with the built-in Windows Expand-Archive after
verifying every part and the joined archive. Version 1.3.1 republishes the
channel from a single build, because a version's artifacts can only match one
build and published volumes are never overwritten.
Local dictation had never produced a transcript on an installed build. The
engine itself was healthy; every connection to it was broken.
Installed builds shipped no speech engine at all: the packaging config had no
entry for the faster-whisper sidecar and no pipeline step built one, so the app
always fell back to a system Python without the runtime. Development was broken
too, because the sidecar and SoX paths were resolved against the Vite output
directory instead of the app root, which also meant recording failed with a SoX
ENOENT. On hosts where localhost resolves only to IPv6, every local request was
refused outright, which silently disabled both local transcription and the local
LLM.
The sidecar is now built and bundled (including the Silero VAD data it needs),
gated by a packaging check that fails when the engine or its data is missing.
Paths are discovered from the app root and fail loudly when the engine is
absent. Local engine URLs are normalized to the IPv4 loopback, decoding is tuned
so repeated hallucinations cannot compound (the same transcript now takes about
a fifth of the time), the engine is warmed up at startup, and holding the hotkey
now shows the text forming live in the recording tip.
Version 1.1.0 was published on 2026-09-15, so its tag is closed. Every commit
since then, the update-feed rework, dictionary import and export, the extra
push transports, and entitlement gating, needs its own immutable version.
Product version, Android version code, iOS build number, and all package and
store surfaces move to 1.2.0 / 1020001, with Korean and English store notes for
the new version code. The download centers read that version and its release
date from one place instead of repeating them inline.
Team, meeting, memo, template, command, and dictionary screens drifted from
the server contract, and report submission could hang instead of confirming
to the user. The screens now use the server responses directly.
The retired Expo shell is removed; the React Native app is the mobile client.
Gradle-generated vector-icon drawables are ignored rather than committed.
Models, pipelines, users, subscriptions, usage, audit log, ads, and releases
still rendered placeholder or duplicated implementations from the earlier
admin split. They now read the live back-office API, share one sidebar and
console theme, and the license issuer dialog uses the rotated signing key.
The console could not create dictionary entries, and team pages showed a
static member list with no record of who changed what. Dictionary
management, a knowledge upload form, and a team activity feed are now
available, alongside a download center that links the published desktop
installer feed rather than repository-local paths that no deploy ships.
Red-team e2e coverage was added for the account and team flows touched here.
Desktop, web, mobile, and the API each decided locally what a tier could do,
so a plan change could unlock a feature on one surface and not another.
Entitlement checks now live in `@d3ro/core` and are exercised by tests.
The shared theme and design-system packages also gain the tokens the new
surfaces consume, and the api-client exposes the dictionary and team types
the clients now send.
Several desktop paths quietly substituted defaults or partial results: a
config write could fall back to a throwaway in-memory store, speech provider
errors were absorbed into empty transcriptions, and meeting exports built
file names from raw titles.
Writes now fail explicitly when the store is unavailable, provider and model
failures reach the UI as errors, and export names pass through one
sanitizer. Settings, license, ad, and support surfaces use the shared theme
tokens, unused hotkey helpers are gone, and the package gains strict
node/renderer typecheck configs plus red-team e2e scenarios for these flows.
When mediation had no programmatic fill, the banner and rewarded surfaces
collapsed to empty space. Direct house sponsors now serve their own copy and
click-through, with the same settlement accounting used by the mediated
network, and the mediation engine tests cover the added path.
Users could only rebuild their spoken-word dictionary entry by entry. Import
and export now round-trip the whole list, reporting duplicate and invalid
entries per row instead of failing the batch, so a dictionary survives a
reinstall or a move to another machine.
Desktop clients had two competing update sources: the runtime pointed at a
legacy GitLab registry while the Forgejo packages were filled in by
hardcoded, version-pinned scripts. Operators could not tell which feed was
authoritative, and no release could be reproduced from a tag.
Auto-update now reads a single canonical Forgejo registry feed, updated by
a version-agnostic publisher that runs from the tag on Forgejo, GitLab, and
GitHub CI alike. Channel, minimum supported version, forced install,
full-versus-delta thresholds, staged rollout, and a remote kill switch come
from one policy file the client fetches alongside the feed. Tag creation is
gated on a clean tree, matching version surfaces, and a changelog section.
Release packaging walked a working tree that still carried .NET build
output, Playwright run artifacts, and one-off browser automation scripts.
Those files are not source, could not be reproduced from the commit, and
made a clean-tree release gate impossible.
Build output and test run directories are now ignored and untracked, and
developer-only automation/scratch material moved under a single ignored
`scripts/local/` directory. A stale admin bundle that no HTML referenced
was dropped from the API server web root.
refactor-wave WS2가 AppConfig 인터페이스에 7키 추가 + as never 16건 제거했으나
CONFIG_DEFAULTS(ConfigService.ts) 기본값 누락 → 기존 사용자 config(0.1.x) 마이그레이션
시 configGet undefined → main 프로세스 .map() 크래시 (v0.2.0-alpha 앱 실행 불가).
수정: CONFIG_DEFAULTS에 7키 기본값 추가.
검증: dev 실행 — main 빌드 + electron start 정상 (수정 전엔 이 단계 크래시).
교훈: 배포 전 dev 실행 + 산물 e2e 필수. typecheck GREEN ≠ 런타임 안전.
동기 부여된 모션만 — 히어로(maxTilt 8) + 4개 스탯 타일(maxTilt 6). 나머지 데이터 밀집/드롭존/리스트 섹션은 MetalCard 유지 (틸트 = unmotivated slop 회피).
Co-Authored-By: Claude <noreply@anthropic.com>
- press가 STT 초기화를 await하며 action queue 점유 → release 수십 초 지연·
유령 세션 반복 버그 수정 (initSTT fire-and-forget)
- 프리플라이트: STT 모델 미설치 시 즉시 에러 + 메인 UI 경고 + 온보딩 오픈
- 사이드카: 기동 중 프로세스 사망 시 30초 대기 없이 즉시 실패,
restartCount 리셋, error 리스너 부재 미처리 예외 방지
- 실시간 부분 전사: 1.5s 간격 interim → RecordingTip에 말하는 내용 미리보기
- Ollama 미가용 후처리 스킵 시 warning 배너, voice:error 브로드캐스트 신설
- 앱 아이콘: icon.svg 마스터(d3ro 브랜드 — 메탈 섀시+오렌지 웨이브) → png/ico
생성 스크립트(generate-icons.mjs, sharp) + electron-builder win/mac 연결
- 트레이: createEmpty() 빈 아이콘 → 실제 앱 아이콘 (getAppIconPath)
- 마이크 테스트: 초기 무음 level:0을 종료로 오인하던 조기 종료 버그 —
AUDIO.TEST_LEVEL에 done 플래그 신설(SSOT), STOP 버튼이 실제 캡처 중지,
testDevice 실패 시 상태 롤백
- verifying/manifest 상태(바이트 진행률 없음)에서 인디터미넌트 바 + 친화적 문구
— 9.6GB 검증 ~2분간 멈춘 것처럼 보이던 문제 해소
- OnboardingModal 중복 실행 가드 (runningRef)
- LocalLLMService.pullModel: 동일 모델 동시 pull은 기존 promise 합류
- LocalSTTService.downloadModel: /download 409는 실패가 아닌 기존 진행 합류
- detectUpdateChannel:false — prerelease 버전이 alpha.yml을 만들어 latest.yml
글롭/가드에 안 걸리던 문제 (electron-updater 기본 채널 latest와 정렬)
- artifacts 글롭 *.yml로 방어적 확장, publish 스크립트 메타데이터 regex 확장
- package-macos: sox 미설치 시 brew install sox 폴백
- CI 태그를 실제 사내 runner에 맞게 교체: build-win-x64(TW-VIVEN-BUILD) /
build-mac-arm64(TW-BUILD-MAC-ARM64) / build-linux-x64(TW-BUILD01, release+검증 잡)
- package-macos: volta 부트스트랩 폴백 추가
- update-feed.ts + electron-builder.yml publish.url에 프로젝트 ID 1172 기입
- release-guide: 완료된 설정 반영 (D3RO_MAC_RUNNER, registry public pull)