Fix scroll-driven proof graphics

This commit is contained in:
Yun Chan 2026-08-30 21:49:10 +09:00
parent dcb1415aaa
commit 3c39a1731d
4 changed files with 523 additions and 182 deletions

View file

@ -32,8 +32,8 @@ const GEOMETRY_WIDTHS = [320, 390, 768, 1024, 1440, 1920, 2560];
const CAPTURE_WIDTHS = new Set([390, 1440]);
const HEIGHTS = new Map([[320, 844], [390, 844], [768, 1024], [1024, 900], [1440, 1000], [1920, 1080], [2560, 1440]]);
const AXE_TAGS = ["wcag2a", "wcag2aa", "wcag21a", "wcag21aa", "wcag22aa"];
const EXPECTED_SCENARIOS = 85;
const EXPECTED_ASSERTIONS = 1089;
const EXPECTED_SCENARIOS = 86;
const EXPECTED_ASSERTIONS = 1117;
const EXPECTED_CAPTURES = 8;
function parseArguments(argv) {
@ -1178,19 +1178,19 @@ function uniqueLayerSignatureCount(snapshot) {
}
const LOWER_MOTION_EXPECTED_COUNTS = Object.freeze({
direction: 5,
type: 4,
direction: 6,
type: 9,
proof: 7,
process: 7,
process: 1,
});
// The 1440 viewport is the proof specimen's fixed registration frame. The two
// smaller viewports resolve against it, so six of seven proof graphics move.
const LOWER_MOTION_EXPECTED_CHANGES = Object.freeze({
direction: 5,
type: 4,
direction: 6,
type: 9,
proof: 6,
process: 7,
process: 1,
});
const PERCEPTUAL_MOTION_WIDTHS = [390, 1440];
@ -1200,13 +1200,37 @@ const PERCEPTUAL_MOTION_CONTRACTS = Object.freeze({
articleSelector: ".specimen-direction",
stageSelector: ".direction-stage",
childSelector: ".direction-field-inner, .direction-vector, .direction-node",
expectedCount: 5,
expectedCount: 6,
},
type: {
articleSelector: ".specimen-tokens",
stageSelector: ".type-stage",
childSelector: ".type-glyphs, .token-sample",
expectedCount: 4,
childSelector: ".type-glyph, .type-baselines span, .token-sample",
expectedCount: 9,
},
});
// This viewport matches the browser-feedback capture closely enough to keep
// the authored graphics fully visible while a single 110px wheel step runs.
// Element-relative screenshots prevent ordinary page translation from being
// mistaken for motion inside the artwork.
const VISIBLE_MOTION_VIEWPORT = Object.freeze({ width: 1316, height: 1272 });
const VISIBLE_MOTION_CONTRACTS = Object.freeze({
direction: {
targetSelector: ".direction-stage",
childSelector: ".direction-field-inner, .direction-vector, .direction-node",
},
type: {
targetSelector: ".type-stage",
childSelector: ".type-glyph, .type-baselines span, .token-sample",
},
proof: {
targetSelector: ".proof-stage",
childSelector: ".viewport, .check-register svg",
},
process: {
targetSelector: ".stage-list",
pseudo: "::after",
},
});
@ -1214,9 +1238,9 @@ async function lowerMotionSnapshot(page) {
return page.evaluate(() => {
const contracts = [
{ key: "direction", selector: ".direction-field-inner, .direction-vector, .direction-node" },
{ key: "type", selector: ".type-glyphs, .token-sample" },
{ key: "type", selector: ".type-glyph, .type-baselines span, .token-sample" },
{ key: "proof", selector: ".viewport, .check-register svg" },
{ key: "process", selector: ".stage-list li", pseudo: "::after" },
{ key: "process", selector: ".stage-list", pseudo: "::after" },
];
const rounded = (value) => Math.round(value * 1000) / 1000;
const numericPair = (value, fallback) => {
@ -1237,7 +1261,10 @@ async function lowerMotionSnapshot(page) {
const translate = numericPair(style.translate, [0, 0]);
const scale = numericPair(style.scale, [1, 1]);
const opacity = rounded(Number.parseFloat(style.opacity) || 0);
const final = opacity >= 0.99
const opacityFinal = element.closest(".type-baselines")
? Math.abs(opacity - 0.38) <= 0.05
: opacity >= 0.99;
const final = opacityFinal
&& translate.every((value) => Math.abs(value) <= 0.05)
&& scale.every((value) => Math.abs(value - 1) <= 0.05)
&& matrix.every((value, index) => Math.abs(value - [1, 0, 0, 1, 0, 0][index]) <= 0.05);
@ -1283,9 +1310,7 @@ async function scrollLowerMotionAndSnapshot(page, key, { phase = "past", settle
const edgeMargin = 32;
const desired = motionPhase === "before"
? absoluteTop - innerHeight - edgeMargin
: motionKey === "process"
? absoluteTop + rect.height + edgeMargin
: absoluteTop + edgeMargin;
: absoluteTop + rect.height + edgeMargin;
const max = Math.max(0, document.documentElement.scrollHeight - innerHeight);
const scrollTop = Math.max(0, Math.min(max, desired));
window.scrollTo({ top: scrollTop, behavior: "instant" });
@ -1385,11 +1410,14 @@ async function perceptualMotionSnapshot(page, key) {
const rawProgress = animation?.effect?.getComputedTiming()?.progress;
return {
index,
label: element.classList.contains("type-glyphs") ? "glyphs"
: element.classList.contains("token-sample") ? `token-${index}`
label: element.classList.contains("type-glyph-latin") ? "glyph-latin"
: element.classList.contains("type-glyph-korean") ? "glyph-korean"
: element.classList.contains("token-sample") ? `token-${element.className.match(/token-sample-(\d+)/)?.[1] || index}`
: element.closest(".type-baselines") ? `baseline-${Math.max(1, index - 1)}`
: element.classList.contains("direction-field-inner") ? "plane"
: element.classList.contains("direction-vector") ? "vector"
: `node-${Math.max(1, index - 1)}`,
: element.classList.contains("direction-segment-1") ? "segment-1"
: element.classList.contains("direction-segment-2") ? "segment-2"
: `node-${element.className.baseVal?.match(/direction-node-(\d+)/)?.[1] || Math.max(1, index - 2)}`,
animationName: getComputedStyle(element).animationName,
progress: Number.isFinite(rawProgress) ? rounded(rawProgress) : null,
top: rounded(rect.top),
@ -1426,7 +1454,7 @@ async function collectPerceptualMotionTrip(page, key) {
const absoluteTop = scrollY + rect.top;
const maxScroll = Math.max(0, document.documentElement.scrollHeight - innerHeight);
const startY = Math.max(0, Math.min(maxScroll, absoluteTop - innerHeight - 48));
const steps = Math.ceil((innerHeight + 300) / step);
const steps = Math.ceil((innerHeight + rect.height + 300) / step);
window.scrollTo({ top: startY, behavior: "instant" });
return { startY, steps };
}, contract.articleSelector, PERCEPTUAL_MOTION_STEP);
@ -1516,7 +1544,7 @@ function longestMatchingRun(samples, predicate) {
function directionPerceptualSummary(samples) {
const partial = (child) => child.visibility >= 0.5 && child.progress >= 0.15 && child.progress <= 0.85;
const dwell = longestMatchingRun(samples, (sample) => (
sample.stage?.visibility >= 0.5 && sample.children.filter(partial).length >= 3
sample.stage?.visibility >= 0.5 && sample.children.some(partial)
));
let maxPhaseBuckets = 0;
let phaseSample = null;
@ -1535,20 +1563,21 @@ function directionPerceptualSummary(samples) {
}
function typePerceptualSummary(samples) {
const tokenIndexes = [1, 2, 3];
const visibleRuns = tokenIndexes.map((childIndex) => ({
label: samples[0]?.children?.[childIndex]?.label,
const tokenLabels = ["token-1", "token-2", "token-3"];
const childByLabel = (sample, label) => sample.children.find((child) => child.label === label);
const visibleRuns = tokenLabels.map((label) => ({
label,
...longestMatchingRun(samples, (sample) => {
const child = sample.children[childIndex];
const child = childByLabel(sample, label);
return child?.visibility >= 0.5 && child.progress >= 0.15 && child.progress <= 0.85;
}),
}));
const premature = samples.flatMap((sample, sampleIndex) => tokenIndexes
.map((childIndex) => sample.children[childIndex])
const premature = samples.flatMap((sample, sampleIndex) => tokenLabels
.map((label) => childByLabel(sample, label))
.filter((child) => child && child.top >= 0 && child.visibility < 0.5 && Number.isFinite(child.progress) && child.progress > 0.25)
.map((child) => ({ sample: sampleIndex, scrollY: sample.scrollY, ...child })));
const staggerSamples = samples.flatMap((sample, sampleIndex) => {
const tokens = tokenIndexes.map((index) => sample.children[index]);
const tokens = tokenLabels.map((label) => childByLabel(sample, label));
if (!tokens.every((child) => child?.visibility >= 0.5 && child.progress >= 0.15 && child.progress <= 0.85)) return [];
const gaps = [tokens[0].progress - tokens[1].progress, tokens[1].progress - tokens[2].progress];
return [{ gaps, pass: gaps.every((gap) => gap >= 0.08), progress: tokens.map((child) => child.progress), sample: sampleIndex, scrollY: sample.scrollY }];
@ -1556,6 +1585,232 @@ function typePerceptualSummary(samples) {
return { premature, staggerSamples, visibleRuns };
}
function pngDifference(beforeBuffer, afterBuffer, channelThreshold = 10) {
const before = PNG.sync.read(beforeBuffer);
const after = PNG.sync.read(afterBuffer);
if (before.width !== after.width || before.height !== after.height) {
return {
changedPixels: Number.POSITIVE_INFINITY,
dimensionsMatch: false,
height: [before.height, after.height],
ratio: 1,
width: [before.width, after.width],
};
}
let changedPixels = 0;
let totalDelta = 0;
for (let offset = 0; offset < before.data.length; offset += 4) {
let pixelDelta = 0;
for (let channel = 0; channel < 4; channel += 1) {
pixelDelta = Math.max(pixelDelta, Math.abs(before.data[offset + channel] - after.data[offset + channel]));
}
totalDelta += pixelDelta;
if (pixelDelta >= channelThreshold) changedPixels += 1;
}
const pixels = before.width * before.height;
return {
changedPixels,
dimensionsMatch: true,
height: before.height,
meanDelta: Math.round(totalDelta / pixels * 1000) / 1000,
ratio: Math.round(changedPixels / pixels * 1e6) / 1e6,
width: before.width,
};
}
function visibleMotionStateDelta(before, after) {
const beforeItems = new Map((before?.items || []).map((item) => [item.label, item]));
const itemDeltas = (after?.items || []).map((item) => {
const previous = beforeItems.get(item.label);
if (!previous) return { label: item.label, computed: Number.POSITIVE_INFINITY, geometry: Number.POSITIVE_INFINITY };
const computedLength = Math.max(previous.computed.length, item.computed.length);
const geometryLength = Math.max(previous.geometry.length, item.geometry.length);
let computed = 0;
let geometry = 0;
for (let index = 0; index < computedLength; index += 1) {
computed = Math.max(computed, Math.abs((previous.computed[index] ?? 0) - (item.computed[index] ?? 0)));
}
for (let index = 0; index < geometryLength; index += 1) {
geometry = Math.max(geometry, Math.abs((previous.geometry[index] ?? 0) - (item.geometry[index] ?? 0)));
}
return { label: item.label, computed, geometry };
});
return {
computedChanged: itemDeltas.filter((item) => item.computed >= 0.01).length,
geometryChanged: itemDeltas.filter((item) => item.geometry >= 0.25).length,
itemDeltas,
maxComputedDelta: Math.max(0, ...itemDeltas.map((item) => item.computed)),
maxGeometryDelta: Math.max(0, ...itemDeltas.map((item) => item.geometry)),
};
}
async function positionVisibleMotionTarget(page, key) {
const contract = VISIBLE_MOTION_CONTRACTS[key];
const positioned = await page.evaluate((targetSelector, alignAtEntry) => {
const target = document.querySelector(targetSelector);
if (!target) return null;
const rect = target.getBoundingClientRect();
const absoluteTop = scrollY + rect.top;
const centeredTop = (innerHeight - rect.height) / 2;
const entryTop = innerHeight - rect.height - 160;
const targetTop = alignAtEntry ? Math.max(80, entryTop) : Math.max(80, centeredTop);
const maxScroll = Math.max(0, document.documentElement.scrollHeight - innerHeight);
const desired = Math.max(0, Math.min(maxScroll, absoluteTop - targetTop));
window.scrollTo({ top: desired, left: 0, behavior: "instant" });
return { desired, targetTop };
}, contract.targetSelector, key === "direction");
if (!positioned) throw new Error(`Visible-motion target is missing for ${key}`);
await waitForScrollSettle(page, { initialDelay: 40 });
await settleTwoAnimationFrames(page);
return positioned;
}
async function visibleMotionFrame(page, key) {
const contract = VISIBLE_MOTION_CONTRACTS[key];
const state = await page.evaluate((motionKey, motionContract) => {
const rounded = (value) => Math.round(value * 1000) / 1000;
const numbers = (value, fallback = []) => {
if (!value || value === "none" || value === "normal") return [...fallback];
return (value.match(/-?(?:\d+\.?\d*|\.\d+)/g)?.map((item) => rounded(Number(item))) || [...fallback]);
};
const transformMatrix = (value) => {
if (!value || value === "none") return [1, 0, 0, 1, 0, 0];
try {
const matrix = new DOMMatrixReadOnly(value);
return [matrix.a, matrix.b, matrix.c, matrix.d, matrix.e, matrix.f].map(rounded);
} catch {
return [1, 0, 0, 1, 0, 0];
}
};
const target = document.querySelector(motionContract.targetSelector);
if (!target) return null;
const targetRect = target.getBoundingClientRect();
const elements = motionContract.pseudo ? [target] : [...target.querySelectorAll(motionContract.childSelector)];
const items = elements.map((element, index) => {
const style = getComputedStyle(element, motionContract.pseudo || null);
const rect = element.getBoundingClientRect();
const matrix = transformMatrix(style.transform);
const scale = numbers(style.scale, [1, 1]);
const animation = element.getAnimations({ subtree: false })
.find((candidate) => candidate.effect?.getComputedTiming) || null;
const rawProgress = motionContract.pseudo ? null : animation?.effect?.getComputedTiming()?.progress;
const width = Number.parseFloat(style.width) || rect.width;
const pseudoRenderedWidth = motionContract.pseudo
? width * Math.abs(matrix[0]) * Math.abs(scale[0] ?? 1)
: null;
const pseudoRenderedHeight = motionContract.pseudo
? (Number.parseFloat(style.height) || rect.height) * Math.abs(matrix[3]) * Math.abs(scale[1] ?? scale[0] ?? 1)
: null;
return {
label: motionContract.pseudo ? `${motionKey}-rail` : `${motionKey}-${index}`,
computed: [
...matrix,
...numbers(style.translate, [0, 0]),
...scale,
rounded(Number.parseFloat(style.opacity) || 0),
...numbers(style.strokeDasharray),
...numbers(style.strokeDashoffset),
Number.isFinite(rawProgress) ? rounded(rawProgress) : -1,
],
geometry: motionContract.pseudo
? [rounded(pseudoRenderedWidth), rounded(pseudoRenderedHeight)]
: [
rounded(rect.left - targetRect.left),
rounded(rect.top - targetRect.top),
rounded(rect.width),
rounded(rect.height),
],
};
});
let directionConnections = [];
if (motionKey === "direction") {
const vectors = [...target.querySelectorAll(".direction-vector")];
const nodes = [...target.querySelectorAll(".direction-node")];
const anchors = vectors.flatMap((vector) => {
const matrix = vector.getScreenCTM();
if (!matrix) return [];
const length = vector.getTotalLength();
return [0, length].map((offset) => {
const point = vector.getPointAtLength(offset).matrixTransform(matrix);
return { x: point.x, y: point.y };
});
});
directionConnections = nodes.flatMap((node, index) => {
const style = getComputedStyle(node);
const rect = node.getBoundingClientRect();
const center = { x: rect.left + rect.width / 2, y: rect.top + rect.height / 2 };
const visible = Number(style.opacity) >= 0.12
&& rect.bottom > 0 && rect.top < innerHeight && rect.right > 0 && rect.left < innerWidth;
if (!visible) return [];
const distance = anchors.length
? Math.min(...anchors.map((point) => Math.hypot(center.x - point.x, center.y - point.y)))
: Number.POSITIVE_INFINITY;
return [{
connected: distance <= 4,
distance: rounded(distance),
index,
opacity: rounded(Number(style.opacity)),
x: rounded(center.x - targetRect.left),
y: rounded(center.y - targetRect.top),
}];
});
}
const visibleWidth = Math.max(0, Math.min(targetRect.right, innerWidth) - Math.max(targetRect.left, 0));
const visibleHeight = Math.max(0, Math.min(targetRect.bottom, innerHeight) - Math.max(targetRect.top, 0));
const clip = {
x: Math.max(0, Math.floor(targetRect.left)),
y: Math.max(0, Math.floor(targetRect.top)),
width: Math.max(1, Math.min(innerWidth, Math.ceil(targetRect.right)) - Math.max(0, Math.floor(targetRect.left))),
height: Math.max(1, Math.min(innerHeight, Math.ceil(targetRect.bottom)) - Math.max(0, Math.floor(targetRect.top))),
};
return {
clip,
directionConnections,
fullyVisible: visibleWidth >= targetRect.width - 1 && visibleHeight >= targetRect.height - 1,
items,
scrollY: rounded(scrollY),
target: {
bottom: rounded(targetRect.bottom),
height: rounded(targetRect.height),
left: rounded(targetRect.left),
top: rounded(targetRect.top),
width: rounded(targetRect.width),
},
};
}, key, contract);
if (!state) throw new Error(`Visible-motion target disappeared for ${key}`);
const viewportPng = PNG.sync.read(await page.screenshot({
type: "png",
fullPage: false,
captureBeyondViewport: false,
}));
const x = Math.max(0, Math.min(viewportPng.width - 1, state.clip.x));
const y = Math.max(0, Math.min(viewportPng.height - 1, state.clip.y));
const width = Math.max(1, Math.min(state.clip.width, viewportPng.width - x));
const height = Math.max(1, Math.min(state.clip.height, viewportPng.height - y));
const cropped = new PNG({ width, height });
PNG.bitblt(viewportPng, cropped, x, y, width, height, 0, 0);
return { png: PNG.sync.write(cropped), state };
}
async function collectVisibleMotionTrip(page, key) {
await positionVisibleMotionTarget(page, key);
const viewport = page.viewport();
await page.mouse.move(Math.round(viewport.width / 2), Math.round(viewport.height / 2));
const initial = await visibleMotionFrame(page, key);
await page.mouse.wheel({ deltaY: PERCEPTUAL_MOTION_STEP });
await waitForScrollSettle(page, { initialDelay: 40 });
await settleTwoAnimationFrames(page);
const forward = await visibleMotionFrame(page, key);
await page.mouse.wheel({ deltaY: PERCEPTUAL_MOTION_STEP * -1 });
await waitForScrollSettle(page, { initialDelay: 40 });
await settleTwoAnimationFrames(page);
const reverse = await visibleMotionFrame(page, key);
return { forward, initial, reverse };
}
async function main() {
const options = parseArguments(process.argv);
if (options.help) {
@ -1796,12 +2051,16 @@ async function main() {
}
for (const [key, expectedCount] of Object.entries(LOWER_MOTION_EXPECTED_COUNTS)) {
const group = initial.groups[key];
const namesPresent = group?.items.every((item) => item.animationName && item.animationName !== "none");
const objectsPresent = key === "process" || group.animationObjectCount >= expectedCount;
const namesPresent = key === "proof"
? group?.items.filter((item) => item.animationName === "none").length === 1
&& group.items.filter((item) => item.animationName !== "none").length === LOWER_MOTION_EXPECTED_CHANGES.proof
: group?.items.every((item) => item.animationName && item.animationName !== "none");
const expectedObjects = LOWER_MOTION_EXPECTED_CHANGES[key];
const objectsPresent = key === "process" || group.animationObjectCount >= expectedObjects;
results.check(scope, `${key} owns CSS animation names and objects`, Boolean(namesPresent && objectsPresent), {
expected: {
named: expectedCount,
animationObjects: key === "process" ? "pseudo-element names are authoritative" : `>= ${expectedCount}`,
animationObjects: key === "process" ? "pseudo-element names are authoritative" : `>= ${expectedObjects}`,
},
actual: lowerMotionSummary(initial)[key],
});
@ -1889,6 +2148,84 @@ async function main() {
}
}
// Reproduce the annotated desktop viewport instead of inferring motion
// from before-entry/past-range endpoints. Each graphic is held completely
// on screen while one physical-size wheel step advances and reverses it.
// Isolated element screenshots make this a rendered-pixel gate: the page
// moving beneath the viewport cannot create a false positive.
{
const scope = "visible wheel motion home-en 1316x1272";
await results.scenario(scope, async () => {
const opened = await openPage(browser, server.origin, ROUTES[1], { width: VISIBLE_MOTION_VIEWPORT.width });
try {
await opened.page.setViewport({
...VISIBLE_MOTION_VIEWPORT,
deviceScaleFactor: 1,
hasTouch: false,
isMobile: false,
});
await settleTwoAnimationFrames(opened.page);
const supportsViewTimeline = await opened.page.evaluate(() => CSS.supports("animation-timeline: view()"));
const trips = {};
for (const key of Object.keys(VISIBLE_MOTION_CONTRACTS)) {
trips[key] = await collectVisibleMotionTrip(opened.page, key);
}
results.equal(scope, "HTTP status", 200, opened.status);
results.equal(scope, "Chromium supports native view timelines", true, supportsViewTimeline);
for (const [key, trip] of Object.entries(trips)) {
const forwardState = visibleMotionStateDelta(trip.initial.state, trip.forward.state);
const restoredState = visibleMotionStateDelta(trip.initial.state, trip.reverse.state);
const forwardPixels = pngDifference(trip.initial.png, trip.forward.png);
const restoredPixels = pngDifference(trip.initial.png, trip.reverse.png);
const forwardDelta = trip.forward.state.scrollY - trip.initial.state.scrollY;
const reverseDelta = trip.reverse.state.scrollY - trip.forward.state.scrollY;
results.check(scope, `${key} target stays completely visible for initial, forward, and reverse samples`, [trip.initial, trip.forward, trip.reverse].every((sample) => sample.state.fullyVisible), {
expected: "three fully-visible samples",
actual: [trip.initial, trip.forward, trip.reverse].map((sample) => ({ scrollY: sample.state.scrollY, target: sample.state.target })),
});
results.check(scope, `${key} advances and reverses by one 110px wheel step`, forwardDelta >= 90 && forwardDelta <= 125 && reverseDelta <= -90 && reverseDelta >= -125, {
expected: { forward: "90..125", reverse: "-125..-90" },
actual: { forwardDelta, reverseDelta },
});
results.check(scope, `${key} changes computed state and rendered geometry while visible`, forwardState.computedChanged >= 1 && forwardState.geometryChanged >= 1, {
expected: { computedChanged: ">= 1", geometryChanged: ">= 1" },
actual: forwardState,
});
results.check(scope, `${key} changes isolated artwork pixels while visible`, forwardPixels.dimensionsMatch && forwardPixels.changedPixels >= 24 && forwardPixels.ratio >= 0.00002, {
expected: { changedPixels: ">= 24", ratio: ">= 0.00002" },
actual: forwardPixels,
});
results.check(scope, `${key} reverse wheel restores computed state and rendered geometry`, restoredState.computedChanged === 0 && restoredState.geometryChanged === 0, {
expected: { computedChanged: 0, geometryChanged: 0 },
actual: restoredState,
});
results.check(scope, `${key} reverse wheel restores isolated artwork pixels`, restoredPixels.dimensionsMatch && restoredPixels.ratio <= 0.001, {
expected: { ratio: "<= 0.001" },
actual: restoredPixels,
});
}
const directionConnectionSamples = [trips.direction.initial, trips.direction.forward, trips.direction.reverse]
.map((sample) => ({
connections: sample.state.directionConnections,
scrollY: sample.state.scrollY,
}));
results.check(scope, "every visible direction node touches a red segment endpoint or current reveal endpoint in every sample", directionConnectionSamples.every((sample) => (
sample.connections.length > 0 && sample.connections.every((connection) => connection.connected)
)), {
expected: "all visible node-center distances <= 4px",
actual: directionConnectionSamples,
});
results.empty(scope, "visible wheel trips have no runtime/local-resource errors", opened.runtime);
} finally {
await closePage(opened.page);
}
});
}
for (const key of Object.keys(LOWER_MOTION_EXPECTED_COUNTS)) {
const samples = lowerMotionGeometryEvidence.filter((item) => item.key === key);
results.check("lower graphic geometry hard lock", `${key} samples cross before-entry and past-range geometry in both locales`, samples.length === 2 && samples.every((item) => (