feat(mobile): Expo → RN CLI 전환 + Android 빌드 성공

RN 0.85 + React 19 기반 apps/mobile-rn 프로젝트 생성.
6개 화면 이식 (Login, Dash, History, Record, Talk, Settings).
@react-navigation/native + bottom-tabs 네비게이션 구성.
Windows NDK CMake libc++_shared 링크 버그 워크아라운드 포함.
Galaxy Fold (SM_F956N) 무선 디버깅 APK 설치 확인.
This commit is contained in:
yunchan8804 2026-04-13 21:13:40 +09:00
parent 55eb62189a
commit bf36a9d97d
68 changed files with 13955 additions and 9375 deletions

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apply plugin: "com.android.application"
apply plugin: "org.jetbrains.kotlin.android"
apply plugin: "com.facebook.react"
/**
* This is the configuration block to customize your React Native Android app.
* By default you don't need to apply any configuration, just uncomment the lines you need.
*/
react {
/* Folders */
// The root of your project, i.e. where "package.json" lives. Default is '../..'
// root = file("../../")
// The folder where the react-native NPM package is. Default is ../../node_modules/react-native
// reactNativeDir = file("../../node_modules/react-native")
// The folder where the react-native Codegen package is. Default is ../../node_modules/@react-native/codegen
// codegenDir = file("../../node_modules/@react-native/codegen")
// The cli.js file which is the React Native CLI entrypoint. Default is ../../node_modules/react-native/cli.js
// cliFile = file("../../node_modules/react-native/cli.js")
/* Variants */
// The list of variants to that are debuggable. For those we're going to
// skip the bundling of the JS bundle and the assets. Default is "debug", "debugOptimized".
// If you add flavors like lite, prod, etc. you'll have to list your debuggableVariants.
// debuggableVariants = ["liteDebug", "liteDebugOptimized", "prodDebug", "prodDebugOptimized"]
/* Bundling */
// A list containing the node command and its flags. Default is just 'node'.
// nodeExecutableAndArgs = ["node"]
//
// The command to run when bundling. By default is 'bundle'
// bundleCommand = "ram-bundle"
//
// The path to the CLI configuration file. Default is empty.
// bundleConfig = file(../rn-cli.config.js)
//
// The name of the generated asset file containing your JS bundle
// bundleAssetName = "MyApplication.android.bundle"
//
// The entry file for bundle generation. Default is 'index.android.js' or 'index.js'
// entryFile = file("../js/MyApplication.android.js")
//
// A list of extra flags to pass to the 'bundle' commands.
// See https://github.com/react-native-community/cli/blob/main/docs/commands.md#bundle
// extraPackagerArgs = []
/* Hermes Commands */
// The hermes compiler command to run. By default it is 'hermesc'
// hermesCommand = "$rootDir/my-custom-hermesc/bin/hermesc"
//
// The list of flags to pass to the Hermes compiler. By default is "-O", "-output-source-map"
// hermesFlags = ["-O", "-output-source-map"]
/* Autolinking */
autolinkLibrariesWithApp()
}
/**
* Set this to true to Run Proguard on Release builds to minify the Java bytecode.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore (JSC)
*
* For example, to use the international variant, you can use:
* `def jscFlavor = io.github.react-native-community:jsc-android-intl:2026004.+`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'io.github.react-native-community:jsc-android:2026004.+'
android {
ndkVersion rootProject.ext.ndkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
compileSdk rootProject.ext.compileSdkVersion
namespace "com.d3rovoice"
defaultConfig {
applicationId "com.d3rovoice"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
ndk {
abiFilters "arm64-v8a"
}
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
}
dependencies {
// The version of react-native is set by the React Native Gradle Plugin
implementation("com.facebook.react:react-android")
if (hermesEnabled.toBoolean()) {
implementation("com.facebook.react:hermes-android")
} else {
implementation jscFlavor
}
}

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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:name=".MainApplication"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:allowBackup="false"
android:theme="@style/AppTheme"
android:usesCleartextTraffic="${usesCleartextTraffic}"
android:supportsRtl="true">
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|screenSize|smallestScreenSize|uiMode"
android:launchMode="singleTask"
android:windowSoftInputMode="adjustResize"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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package com.d3rovoice
import com.facebook.react.ReactActivity
import com.facebook.react.ReactActivityDelegate
import com.facebook.react.defaults.DefaultNewArchitectureEntryPoint.fabricEnabled
import com.facebook.react.defaults.DefaultReactActivityDelegate
class MainActivity : ReactActivity() {
/**
* Returns the name of the main component registered from JavaScript. This is used to schedule
* rendering of the component.
*/
override fun getMainComponentName(): String = "D3ROVoice"
/**
* Returns the instance of the [ReactActivityDelegate]. We use [DefaultReactActivityDelegate]
* which allows you to enable New Architecture with a single boolean flags [fabricEnabled]
*/
override fun createReactActivityDelegate(): ReactActivityDelegate =
DefaultReactActivityDelegate(this, mainComponentName, fabricEnabled)
}

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package com.d3rovoice
import android.app.Application
import com.facebook.react.PackageList
import com.facebook.react.ReactApplication
import com.facebook.react.ReactHost
import com.facebook.react.ReactNativeApplicationEntryPoint.loadReactNative
import com.facebook.react.defaults.DefaultReactHost.getDefaultReactHost
class MainApplication : Application(), ReactApplication {
override val reactHost: ReactHost by lazy {
getDefaultReactHost(
context = applicationContext,
packageList =
PackageList(this).packages.apply {
// Packages that cannot be autolinked yet can be added manually here, for example:
// add(MyReactNativePackage())
},
)
}
override fun onCreate() {
super.onCreate()
loadReactNative(this)
}
}

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cmake_minimum_required(VERSION 3.13)
project(appmodules)
# Include the default RN application setup
include(${REACT_ANDROID_DIR}/cmake-utils/ReactNative-application.cmake)
# Fix: explicitly link c++_shared to all codegen targets (Windows NDK issue)
if(DEFINED AUTOLINKED_LIBRARIES)
foreach(lib ${AUTOLINKED_LIBRARIES})
if(TARGET ${lib})
target_link_libraries(${lib} c++_shared)
endif()
endforeach()
endif()
# Also link c++_shared to the main app module
target_link_libraries(${CMAKE_PROJECT_NAME} c++_shared)

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
// This C++ file is part of the default configuration used by apps and is placed
// inside react-native to encapsulate it from user space (so you won't need to
// touch C++/Cmake code at all on Android).
//
// If you wish to customize it (because you want to manually link a C++ library
// or pass a custom compilation flag) you can:
//
// 1. Copy this CMake file inside the `android/app/src/main/jni` folder of your
// project
// 2. Copy the OnLoad.cpp (in this same folder) file inside the same folder as
// above.
// 3. Extend your `android/app/build.gradle` as follows
//
// android {
// // Other config here...
// externalNativeBuild {
// cmake {
// path "src/main/jni/CMakeLists.txt"
// }
// }
// }
#include <DefaultComponentsRegistry.h>
#include <DefaultTurboModuleManagerDelegate.h>
#include <FBReactNativeSpec.h>
#include <autolinking.h>
#include <fbjni/fbjni.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
#ifdef REACT_NATIVE_APP_CODEGEN_HEADER
#include REACT_NATIVE_APP_CODEGEN_HEADER
#endif
#ifdef REACT_NATIVE_APP_COMPONENT_DESCRIPTORS_HEADER
#include REACT_NATIVE_APP_COMPONENT_DESCRIPTORS_HEADER
#endif
namespace facebook::react {
void registerComponents(
std::shared_ptr<const ComponentDescriptorProviderRegistry> registry) {
// Custom Fabric Components go here. You can register custom
// components coming from your App or from 3rd party libraries here.
//
// providerRegistry->add(concreteComponentDescriptorProvider<
// MyComponentDescriptor>());
// We link app local components if available
#ifdef REACT_NATIVE_APP_COMPONENT_REGISTRATION
REACT_NATIVE_APP_COMPONENT_REGISTRATION(registry);
#endif
// And we fallback to the components autolinked
autolinking_registerProviders(registry);
}
std::shared_ptr<TurboModule> cxxModuleProvider(
const std::string& name,
const std::shared_ptr<CallInvoker>& jsInvoker) {
// Here you can provide your CXX Turbo Modules coming from
// either your application or from external libraries. The approach to follow
// is similar to the following (for a module called `NativeCxxModuleExample`):
//
// if (name == NativeCxxModuleExample::kModuleName) {
// return std::make_shared<NativeCxxModuleExample>(jsInvoker);
// }
// And we fallback to the CXX module providers autolinked
return autolinking_cxxModuleProvider(name, jsInvoker);
return nullptr;
}
std::shared_ptr<TurboModule> javaModuleProvider(
const std::string& name,
const JavaTurboModule::InitParams& params) {
// Here you can provide your own module provider for TurboModules coming from
// either your application or from external libraries. The approach to follow
// is similar to the following (for a library called `samplelibrary`):
//
// auto module = samplelibrary_ModuleProvider(name, params);
// if (module != nullptr) {
// return module;
// }
// return rncore_ModuleProvider(name, params);
// We link app local modules if available
#ifdef REACT_NATIVE_APP_MODULE_PROVIDER
auto module = REACT_NATIVE_APP_MODULE_PROVIDER(name, params);
if (module != nullptr) {
return module;
}
#endif
// We first try to look up core modules
if (auto module = FBReactNativeSpec_ModuleProvider(name, params)) {
return module;
}
// And we fallback to the module providers autolinked
if (auto module = autolinking_ModuleProvider(name, params)) {
return module;
}
return nullptr;
}
} // namespace facebook::react
JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM* vm, void*) {
return facebook::jni::initialize(vm, [] {
facebook::react::DefaultTurboModuleManagerDelegate::cxxModuleProvider =
&facebook::react::cxxModuleProvider;
facebook::react::DefaultTurboModuleManagerDelegate::javaModuleProvider =
&facebook::react::javaModuleProvider;
facebook::react::DefaultComponentsRegistry::
registerComponentDescriptorsFromEntryPoint =
&facebook::react::registerComponents;
});
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2014 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<inset xmlns:android="http://schemas.android.com/apk/res/android"
android:insetLeft="@dimen/abc_edit_text_inset_horizontal_material"
android:insetRight="@dimen/abc_edit_text_inset_horizontal_material"
android:insetTop="@dimen/abc_edit_text_inset_top_material"
android:insetBottom="@dimen/abc_edit_text_inset_bottom_material"
>
<selector>
<!--
This file is a copy of abc_edit_text_material (https://bit.ly/3k8fX7I).
The item below with state_pressed="false" and state_focused="false" causes a NullPointerException.
NullPointerException:tempt to invoke virtual method 'android.graphics.drawable.Drawable android.graphics.drawable.Drawable$ConstantState.newDrawable(android.content.res.Resources)'
<item android:state_pressed="false" android:state_focused="false" android:drawable="@drawable/abc_textfield_default_mtrl_alpha"/>
For more info, see https://bit.ly/3CdLStv (react-native/pull/29452) and https://bit.ly/3nxOMoR.
-->
<item android:state_enabled="false" android:drawable="@drawable/abc_textfield_default_mtrl_alpha"/>
<item android:drawable="@drawable/abc_textfield_activated_mtrl_alpha"/>
</selector>
</inset>

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<resources>
<string name="app_name">D3ROVoice</string>
</resources>

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<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.DayNight.NoActionBar">
<!-- Customize your theme here. -->
<item name="android:editTextBackground">@drawable/rn_edit_text_material</item>
</style>
</resources>