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feat(ui): AI 설정창 + Codex CLI OAuth 백엔드 + ⚙ 진입점

사용자 원래 요구였던 Codex non-interactive OAuth를 실제 동작까지 검증해 통합. ChatGPT 구독으로 API 키 없이 AI 변환.

- CodexChatClient: codex exec --skip-git-repo-check --ephemeral -o <file> - (stdin 프롬프트). 실제 한글→영어 번역 검증 완료
- ExternalProcessRunner: stdin 지원 + UTF-8 인코딩(한글 깨짐 해결)
- ExternalToolDetector.IsCodexAvailable() + public 승격
- LlmProvider: codex 백엔드 + auto 폴백(키 없으면 Codex)
- SettingsWindow: OpenAI/Anthropic 키(2단계 Verify) + Codex(OAuth) + 외부도구 상태/다운로드 CTA + 모델 선택
- App.Settings를 LlmProvider와 공유(키 저장 즉시 반영)
- MainWindow 네비바 ⚙ 설정 진입점
- 디자인: Cursor/Zed/Raycast 설정 UX + Radix 상태 토큰 영감
This commit is contained in:
Yun Chan 2026-06-01 14:46:28 +09:00
parent faffb8f205
commit 2a3d220db4
12 changed files with 480 additions and 8 deletions

View file

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using System.Diagnostics;
using System.Threading;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
using Everything2Everything.Core;
using Everything2Everything.Core.Converters;
namespace Everything2Everything.App.Views;
public partial class SettingsWindow : Wpf.Ui.Controls.FluentWindow
{
private readonly ISettingsStore _settings;
public SettingsWindow(ISettingsStore settings)
{
_settings = settings;
InitializeComponent();
LoadSettings();
RefreshToolStatus();
}
private void LoadSettings()
{
var backend = (_settings.Get("ai.backend") ?? "auto").ToLowerInvariant();
BackendCombo.SelectedIndex = backend switch
{
"openai" => 1,
"anthropic" => 2,
"codex" => 3,
_ => 0,
};
ModelBox.Text = _settings.Get("ai.model") ?? string.Empty;
SetKeyStatus(OpenAiDot, OpenAiStatus, _settings.Contains("openai.apikey"), HasEnv("OPENAI_API_KEY"));
SetKeyStatus(AnthropicDot, AnthropicStatus, _settings.Contains("anthropic.apikey"), HasEnv("ANTHROPIC_API_KEY"));
}
private static bool HasEnv(string name) => !string.IsNullOrEmpty(Environment.GetEnvironmentVariable(name));
private void SetKeyStatus(Ellipse dot, TextBlock text, bool stored, bool env)
{
if (stored) { dot.Fill = Res("FsStatusSuccess"); text.Text = "저장됨 (변경하려면 새 키 입력)"; }
else if (env) { dot.Fill = Res("FsStatusInfo"); text.Text = "환경변수에서 감지됨"; }
else { dot.Fill = Res("FsTextTertiary"); text.Text = "키 미설정"; }
}
private static Brush Res(string key) => (Brush)Application.Current.Resources[key];
// --- 2단계 Verify: 형식 검사로 버튼 활성화 → 클릭 시에만 실제 핑 ---
private void OnOpenAiKeyChanged(object sender, RoutedEventArgs e)
=> OpenAiVerifyBtn.IsEnabled = OpenAiKeyBox.Password.StartsWith("sk-", StringComparison.Ordinal);
private void OnAnthropicKeyChanged(object sender, RoutedEventArgs e)
=> AnthropicVerifyBtn.IsEnabled = AnthropicKeyBox.Password.StartsWith("sk-ant-", StringComparison.Ordinal);
private async void OnVerifyOpenAi(object sender, RoutedEventArgs e)
=> await VerifyAsync(OpenAiDot, OpenAiStatus, OpenAiVerifyBtn,
new OpenAiChatClient(OpenAiKeyBox.Password), ModelOr("gpt-4o-mini"));
private async void OnVerifyAnthropic(object sender, RoutedEventArgs e)
=> await VerifyAsync(AnthropicDot, AnthropicStatus, AnthropicVerifyBtn,
new AnthropicChatClient(AnthropicKeyBox.Password), ModelOr("claude-3-5-sonnet-latest"));
private async void OnVerifyCodex(object sender, RoutedEventArgs e)
=> await VerifyAsync(CodexDot, CodexStatus, CodexVerifyBtn, new CodexChatClient(), ModelOr(string.Empty));
private string ModelOr(string fallback)
=> string.IsNullOrWhiteSpace(ModelBox.Text) ? fallback : ModelBox.Text.Trim();
private async Task VerifyAsync(Ellipse dot, TextBlock text, Button btn, IChatClient client, string model)
{
btn.IsEnabled = false;
dot.Fill = Res("FsStatusInfo");
text.Text = "확인 중…";
try
{
using var cts = new CancellationTokenSource(TimeSpan.FromMinutes(2));
var reply = await client.CompleteAsync("Reply with exactly: OK", "ping", model, 8, cts.Token);
dot.Fill = Res("FsStatusSuccess");
text.Text = string.IsNullOrWhiteSpace(reply) ? $"확인됨 ({client.Name})" : $"확인됨 — {client.Name}";
}
catch (Exception ex)
{
dot.Fill = Res("FsStatusDanger");
text.Text = "실패: " + Trunc(ex.Message);
}
finally
{
btn.IsEnabled = true;
}
}
private static string Trunc(string s) => s.Length > 64 ? s[..64] + "…" : s;
private void RefreshToolStatus()
{
var ffmpeg = ExternalToolDetector.TryFindFfmpeg(out _);
FfmpegDot.Fill = Res(ffmpeg ? "FsStatusSuccess" : "FsStatusWarn");
FfmpegStatus.Text = ffmpeg ? "준비됨" : "미설치";
var libre = ExternalToolDetector.TryFindLibreOfficeSoffice(out _);
LibreDot.Fill = Res(libre ? "FsStatusSuccess" : "FsStatusWarn");
LibreStatus.Text = libre ? "준비됨" : "미설치";
var codex = ExternalToolDetector.IsCodexAvailable();
CodexDot.Fill = Res(codex ? "FsStatusSuccess" : "FsTextTertiary");
CodexStatus.Text = codex ? "설치됨 — 키 없이 사용 가능" : "미설치 (npm i -g @openai/codex)";
CodexVerifyBtn.IsEnabled = codex;
}
private void OnSave(object sender, RoutedEventArgs e)
{
var backend = BackendCombo.SelectedIndex switch
{
1 => "openai",
2 => "anthropic",
3 => "codex",
_ => "auto",
};
_settings.Set("ai.backend", backend);
var model = ModelBox.Text?.Trim();
if (string.IsNullOrEmpty(model)) _settings.Remove("ai.model");
else _settings.Set("ai.model", model);
if (OpenAiKeyBox.Password.Length > 0) _settings.Set("openai.apikey", OpenAiKeyBox.Password);
if (AnthropicKeyBox.Password.Length > 0) _settings.Set("anthropic.apikey", AnthropicKeyBox.Password);
Close();
}
private void OnClose(object sender, RoutedEventArgs e) => Close();
private void OnDownloadFfmpeg(object sender, RoutedEventArgs e)
=> OpenUrl("https://github.com/BtbN/FFmpeg-Builds/releases");
private void OnDownloadLibre(object sender, RoutedEventArgs e)
=> OpenUrl("https://www.libreoffice.org/download/");
private void OnOpenFfmpegFolder(object sender, RoutedEventArgs e)
{
var dir = System.IO.Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"Everything2Everything", "ffmpeg");
Directory.CreateDirectory(dir);
OpenUrl(dir);
}
private static void OpenUrl(string target)
{
try { Process.Start(new ProcessStartInfo(target) { UseShellExecute = true }); }
catch { /* 브라우저/탐색기 실행 실패 무시 */ }
}
}