feat(ads/seo/release): v1.2.0 with live Google Ads, isolated ad profile, ads.txt, and SEO/AEO/GEO optimization
This commit is contained in:
parent
a88aafa1e5
commit
0e568f1f0a
975 changed files with 130593 additions and 16783 deletions
64
tests/Paca.Tests/Core/BatteryPowerGovernorGateTests.cs
Normal file
64
tests/Paca.Tests/Core/BatteryPowerGovernorGateTests.cs
Normal file
|
|
@ -0,0 +1,64 @@
|
|||
using System;
|
||||
using Paca.Mobile.Core;
|
||||
using Xunit;
|
||||
|
||||
namespace Paca.Tests.Core;
|
||||
|
||||
public class BatteryPowerGovernorGateTests
|
||||
{
|
||||
[Fact]
|
||||
public void Gate249_BatteryPowerGovernor_DetectsLowBattery_AndEntersLowPowerMode()
|
||||
{
|
||||
var governor = new BatteryPowerGovernor();
|
||||
|
||||
// 15% battery, discharging
|
||||
governor.UpdateBatteryState(batteryLevelPercent: 15, isCharging: false);
|
||||
|
||||
Assert.True(governor.IsLowPowerModeActive);
|
||||
Assert.Equal(1, governor.MaxRecommendedDownloads);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Gate250_BatteryPowerGovernor_AcPowerConnected_RestoresHighPerformance()
|
||||
{
|
||||
var governor = new BatteryPowerGovernor();
|
||||
|
||||
// 15% battery, but charging on AC
|
||||
governor.UpdateBatteryState(batteryLevelPercent: 15, isCharging: true);
|
||||
|
||||
Assert.False(governor.IsLowPowerModeActive);
|
||||
Assert.True(governor.MaxRecommendedDownloads >= 4);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Gate251_BatteryPowerGovernor_ConfigurableThreshold()
|
||||
{
|
||||
var governor = new BatteryPowerGovernor(lowBatteryThresholdPercent: 30);
|
||||
|
||||
// 25% battery with 30% threshold -> low power active
|
||||
governor.UpdateBatteryState(batteryLevelPercent: 25, isCharging: false);
|
||||
Assert.True(governor.IsLowPowerModeActive);
|
||||
|
||||
// 35% battery with 30% threshold -> normal
|
||||
governor.UpdateBatteryState(batteryLevelPercent: 35, isCharging: false);
|
||||
Assert.False(governor.IsLowPowerModeActive);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Gate252_BatteryPowerGovernor_AppliesPlayerRenderPolicy()
|
||||
{
|
||||
var governor = new BatteryPowerGovernor();
|
||||
|
||||
// Low power
|
||||
governor.UpdateBatteryState(batteryLevelPercent: 10, isCharging: false);
|
||||
var lowPolicy = governor.GetRenderPolicy();
|
||||
Assert.False(lowPolicy.EnableGlassmorphismBlur);
|
||||
Assert.Equal(30, lowPolicy.TargetFramerate);
|
||||
|
||||
// High power
|
||||
governor.UpdateBatteryState(batteryLevelPercent: 90, isCharging: false);
|
||||
var highPolicy = governor.GetRenderPolicy();
|
||||
Assert.True(highPolicy.EnableGlassmorphismBlur);
|
||||
Assert.Equal(60, highPolicy.TargetFramerate);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue